Created
March 23, 2024 14:02
-
-
Save AltimorTASDK/2c59a9f2a69ede0c3ea2c17da0d4830b to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
[ScalabilitySettings] | |
PerfIndexThresholds_ResolutionQuality="GPU 18 42 115" | |
PerfIndexThresholds_ViewDistanceQuality="Min 18 42 105" | |
PerfIndexThresholds_AntiAliasingQuality="GPU 18 42 115" | |
PerfIndexThresholds_ShadowQuality="Min 18 42 105" | |
PerfIndexThresholds_GlobalIlluminationQuality="GPU 18 42 115" | |
PerfIndexThresholds_ReflectionQuality="GPU 18 42 115" | |
PerfIndexThresholds_PostProcessQuality="GPU 18 42 115" | |
PerfIndexThresholds_TextureQuality="GPU 18 42 115" | |
PerfIndexThresholds_EffectsQuality="Min 18 42 105" | |
PerfIndexThresholds_FoliageQuality="GPU 18 42 115" | |
PerfIndexThresholds_ShadingQuality="GPU 18 42 115" | |
PerfIndexValues_ResolutionQuality="50 71 87 100 100" | |
[ResolutionQuality] | |
!ResolutionPresets=CLEAR_ARRAY | |
+ResolutionPresets=(Name="Default",ResolutionQuality=0.0) | |
+ResolutionPresets=(Name="Performance",ResolutionQuality=50.0) | |
+ResolutionPresets=(Name="Balanced",ResolutionQuality=58.328) | |
+ResolutionPresets=(Name="Quality",ResolutionQuality=66.662) | |
+ResolutionPresets=(Name="Native",ResolutionQuality=100.0) | |
[AntiAliasingQuality@0] | |
r.FXAA.Quality=0 | |
r.TemporalAA.Quality=0 | |
r.TSR.History.R11G11B10=1 | |
r.TSR.History.ScreenPercentage=100 | |
r.TSR.History.UpdateQuality=0 | |
r.TSR.ShadingRejection.Flickering=0 | |
r.TSR.ShadingRejection.TileOverscan=2 | |
r.TSR.Velocity.Extrapolation=0 | |
r.TSR.RejectionAntiAliasingQuality=0 | |
[AntiAliasingQuality@1] | |
r.FXAA.Quality=1 | |
r.TemporalAA.Quality=1 | |
r.TSR.History.R11G11B10=1 | |
r.TSR.History.ScreenPercentage=100 | |
r.TSR.History.UpdateQuality=1 | |
r.TSR.ShadingRejection.Flickering=0 | |
r.TSR.ShadingRejection.TileOverscan=2 | |
r.TSR.Velocity.Extrapolation=0 | |
r.TSR.RejectionAntiAliasingQuality=1 | |
[AntiAliasingQuality@2] | |
r.FXAA.Quality=3 | |
r.TemporalAA.Quality=1 | |
r.TSR.History.R11G11B10=1 | |
r.TSR.History.ScreenPercentage=100 | |
r.TSR.History.UpdateQuality=2 | |
r.TSR.ShadingRejection.Flickering=1 | |
r.TSR.ShadingRejection.TileOverscan=3 | |
r.TSR.Velocity.Extrapolation=0 | |
r.TSR.RejectionAntiAliasingQuality=1 | |
[AntiAliasingQuality@3] | |
r.FXAA.Quality=4 | |
r.TemporalAA.Quality=2 | |
r.TSR.History.R11G11B10=1 | |
r.TSR.History.ScreenPercentage=200 | |
r.TSR.History.UpdateQuality=3 | |
r.TSR.ShadingRejection.Flickering=1 | |
r.TSR.ShadingRejection.TileOverscan=3 | |
r.TSR.Velocity.Extrapolation=1 | |
r.TSR.RejectionAntiAliasingQuality=2 | |
[AntiAliasingQuality@Cine] | |
r.FXAA.Quality=5 | |
r.TemporalAA.Quality=2 | |
r.TSR.History.R11G11B10=0 | |
r.TSR.History.ScreenPercentage=200 | |
r.TSR.History.UpdateQuality=3 | |
r.TSR.ShadingRejection.Flickering=1 | |
r.TSR.ShadingRejection.TileOverscan=3 | |
r.TSR.Velocity.Extrapolation=1 | |
r.TSR.RejectionAntiAliasingQuality=2 | |
[ViewDistanceQuality@0] | |
r.SkeletalMeshLODBias=2 | |
r.ViewDistanceScale=0.4 | |
[ViewDistanceQuality@1] | |
r.SkeletalMeshLODBias=1 | |
r.ViewDistanceScale=0.6 | |
[ViewDistanceQuality@2] | |
r.SkeletalMeshLODBias=0 | |
r.ViewDistanceScale=0.8 | |
[ViewDistanceQuality@3] | |
r.SkeletalMeshLODBias=0 | |
r.ViewDistanceScale=1.0 | |
[ViewDistanceQuality@Cine] | |
r.SkeletalMeshLODBias=0 | |
r.ViewDistanceScale=10.0 | |
[ShadowQuality@0] | |
r.LightFunctionQuality=0 | |
r.ShadowQuality=0 | |
r.Shadow.CSM.MaxCascades=1 | |
r.Shadow.MaxResolution=512 | |
r.Shadow.MaxCSMResolution=512 | |
r.Shadow.RadiusThreshold=0.06 | |
r.Shadow.DistanceScale=0.6 | |
r.Shadow.CSM.TransitionScale=0 | |
r.Shadow.PreShadowResolutionFactor=0.5 | |
r.DistanceFieldShadowing=0 | |
r.VolumetricFog=0 | |
r.LightMaxDrawDistanceScale=0 | |
r.CapsuleShadows=0 | |
r.Shadow.Virtual.MaxPhysicalPages=512 | |
r.Shadow.Virtual.ResolutionLodBiasDirectional=0.0 | |
r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving=0.0 | |
r.Shadow.Virtual.ResolutionLodBiasLocal=1.0 | |
r.Shadow.Virtual.ResolutionLodBiasLocalMoving=2.0 | |
r.Shadow.Virtual.SMRT.RayCountDirectional=0 | |
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=2 | |
r.Shadow.Virtual.SMRT.RayCountLocal=0 | |
r.Shadow.Virtual.SMRT.SamplesPerRayLocal=2 | |
[ShadowQuality@1] | |
r.LightFunctionQuality=1 | |
r.ShadowQuality=3 | |
r.Shadow.CSM.MaxCascades=1 | |
r.Shadow.MaxResolution=1024 | |
r.Shadow.MaxCSMResolution=1024 | |
r.Shadow.RadiusThreshold=0.05 | |
r.Shadow.DistanceScale=0.7 | |
r.Shadow.CSM.TransitionScale=0.25 | |
r.Shadow.PreShadowResolutionFactor=0.5 | |
r.DistanceFieldShadowing=0 | |
r.VolumetricFog=0 | |
r.LightMaxDrawDistanceScale=.5 | |
r.CapsuleShadows=1 | |
r.Shadow.Virtual.MaxPhysicalPages=512 | |
r.Shadow.Virtual.ResolutionLodBiasDirectional=0.0 | |
r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving=0.0 | |
r.Shadow.Virtual.ResolutionLodBiasLocal=1.0 | |
r.Shadow.Virtual.ResolutionLodBiasLocalMoving=2.0 | |
r.Shadow.Virtual.SMRT.RayCountDirectional=4 | |
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=2 | |
r.Shadow.Virtual.SMRT.RayCountLocal=4 | |
r.Shadow.Virtual.SMRT.SamplesPerRayLocal=2 | |
[ShadowQuality@2] | |
r.LightFunctionQuality=1 | |
r.ShadowQuality=5 | |
r.Shadow.CSM.MaxCascades=4 | |
r.Shadow.MaxResolution=1024 | |
r.Shadow.MaxCSMResolution=2048 | |
r.Shadow.RadiusThreshold=0.04 | |
r.Shadow.DistanceScale=0.85 | |
r.Shadow.CSM.TransitionScale=0.8 | |
r.Shadow.PreShadowResolutionFactor=0.5 | |
r.DistanceFieldShadowing=1 | |
r.VolumetricFog=1 | |
r.VolumetricFog.GridPixelSize=16 | |
r.VolumetricFog.GridSizeZ=64 | |
r.VolumetricFog.HistoryMissSupersampleCount=4 | |
r.LightMaxDrawDistanceScale=1 | |
r.CapsuleShadows=1 | |
r.Shadow.Virtual.MaxPhysicalPages=2048 | |
r.Shadow.Virtual.ResolutionLodBiasDirectional=-0.5 | |
r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving=-0.5 | |
r.Shadow.Virtual.ResolutionLodBiasLocal=0.0 | |
r.Shadow.Virtual.ResolutionLodBiasLocalMoving=1.0 | |
r.Shadow.Virtual.SMRT.RayCountDirectional=8 | |
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=4 | |
r.Shadow.Virtual.SMRT.RayCountLocal=8 | |
r.Shadow.Virtual.SMRT.SamplesPerRayLocal=4 | |
[ShadowQuality@3] | |
r.LightFunctionQuality=1 | |
r.ShadowQuality=5 | |
r.Shadow.CSM.MaxCascades=10 | |
r.Shadow.MaxResolution=2048 | |
r.Shadow.MaxCSMResolution=2048 | |
r.Shadow.RadiusThreshold=0.01 | |
r.Shadow.DistanceScale=1.0 | |
r.Shadow.CSM.TransitionScale=1.0 | |
r.Shadow.PreShadowResolutionFactor=1.0 | |
r.DistanceFieldShadowing=1 | |
r.VolumetricFog=1 | |
r.VolumetricFog.GridPixelSize=8 | |
r.VolumetricFog.GridSizeZ=128 | |
r.VolumetricFog.HistoryMissSupersampleCount=4 | |
r.LightMaxDrawDistanceScale=1 | |
r.CapsuleShadows=1 | |
r.Shadow.Virtual.MaxPhysicalPages=4096 | |
r.Shadow.Virtual.ResolutionLodBiasDirectional=-1.5 | |
r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving=-1.5 | |
r.Shadow.Virtual.ResolutionLodBiasLocal=0.0 | |
r.Shadow.Virtual.ResolutionLodBiasLocalMoving=1.0 | |
r.Shadow.Virtual.SMRT.RayCountDirectional=8 | |
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=4 | |
r.Shadow.Virtual.SMRT.RayCountLocal=8 | |
r.Shadow.Virtual.SMRT.SamplesPerRayLocal=4 | |
[ShadowQuality@Cine] | |
r.LightFunctionQuality=1 | |
r.ShadowQuality=5 | |
r.Shadow.CSM.MaxCascades=10 | |
r.Shadow.MaxResolution=4096 | |
r.Shadow.MaxCSMResolution=4096 | |
r.Shadow.RadiusThreshold=0 | |
r.Shadow.DistanceScale=1.0 | |
r.Shadow.CSM.TransitionScale=1.0 | |
r.Shadow.PreShadowResolutionFactor=1.0 | |
r.DistanceFieldShadowing=1 | |
r.VolumetricFog=1 | |
r.VolumetricFog.GridPixelSize=4 | |
r.VolumetricFog.GridSizeZ=128 | |
r.VolumetricFog.HistoryMissSupersampleCount=16 | |
r.LightMaxDrawDistanceScale=1 | |
r.CapsuleShadows=1 | |
r.Shadow.Virtual.MaxPhysicalPages=8192 | |
r.Shadow.Virtual.ResolutionLodBiasDirectional=-1.5 | |
r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving=-1.5 | |
r.Shadow.Virtual.ResolutionLodBiasLocal=0.0 | |
r.Shadow.Virtual.ResolutionLodBiasLocalMoving=0.0 | |
r.Shadow.Virtual.SMRT.RayCountDirectional=16 | |
r.Shadow.Virtual.SMRT.SamplesPerRayDirectional=8 | |
r.Shadow.Virtual.SMRT.RayCountLocal=16 | |
r.Shadow.Virtual.SMRT.SamplesPerRayLocal=8 | |
[GlobalIlluminationQuality@0] | |
r.DistanceFieldAO=0 | |
r.Lumen.DiffuseIndirect.Allow=0 | |
[GlobalIlluminationQuality@1] | |
r.DistanceFieldAO=1 | |
r.AOQuality=1 | |
r.Lumen.DiffuseIndirect.Allow=0 | |
[GlobalIlluminationQuality@2] | |
r.DistanceFieldAO=1 | |
r.AOQuality=1 | |
r.Lumen.DiffuseIndirect.Allow=1 | |
r.LumenScene.Radiosity.ProbeSpacing=8 | |
r.LumenScene.Radiosity.HemisphereProbeResolution=3 | |
r.Lumen.TraceMeshSDFs.Allow=0 | |
r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=16 | |
r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget=300 | |
r.Lumen.ScreenProbeGather.DownsampleFactor=32 | |
r.Lumen.ScreenProbeGather.TracingOctahedronResolution=8 | |
r.Lumen.ScreenProbeGather.IrradianceFormat=1 | |
r.Lumen.ScreenProbeGather.StochasticInterpolation=1 | |
r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=1 | |
r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=0 | |
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth=0 | |
r.Lumen.TranslucencyVolume.GridPixelSize=64 | |
r.Lumen.TranslucencyVolume.TraceFromVolume=0 | |
r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution=8 | |
r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget=200 | |
[GlobalIlluminationQuality@3] | |
r.DistanceFieldAO=1 | |
r.AOQuality=2 | |
r.Lumen.DiffuseIndirect.Allow=1 | |
r.LumenScene.Radiosity.ProbeSpacing=4 | |
r.LumenScene.Radiosity.HemisphereProbeResolution=4 | |
r.Lumen.TraceMeshSDFs.Allow=1 | |
r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=32 | |
r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget=300 | |
r.Lumen.ScreenProbeGather.DownsampleFactor=16 | |
r.Lumen.ScreenProbeGather.TracingOctahedronResolution=8 | |
r.Lumen.ScreenProbeGather.IrradianceFormat=0 | |
r.Lumen.ScreenProbeGather.StochasticInterpolation=0 | |
r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=1 | |
r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=1 | |
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth=1 | |
r.Lumen.TranslucencyVolume.GridPixelSize=32 | |
r.Lumen.TranslucencyVolume.TraceFromVolume=1 | |
r.Lumen.TranslucencyVolume.TracingOctahedronResolution=3 | |
r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution=8 | |
r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget=200 | |
[GlobalIlluminationQuality@Cine] | |
r.DistanceFieldAO=1 | |
r.AOQuality=2 | |
r.Lumen.DiffuseIndirect.Allow=1 | |
r.LumenScene.Radiosity.ProbeSpacing=4 | |
r.LumenScene.Radiosity.HemisphereProbeResolution=4 | |
r.Lumen.TraceMeshSDFs.Allow=1 | |
r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution=32 | |
r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget=1000 | |
r.Lumen.ScreenProbeGather.DownsampleFactor=8 | |
r.Lumen.ScreenProbeGather.TracingOctahedronResolution=16 | |
r.Lumen.ScreenProbeGather.IrradianceFormat=0 | |
r.Lumen.ScreenProbeGather.StochasticInterpolation=0 | |
r.Lumen.ScreenProbeGather.FullResolutionJitterWidth=.5 | |
r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse=1 | |
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth=1 | |
r.Lumen.TranslucencyVolume.GridPixelSize=32 | |
r.Lumen.TranslucencyVolume.TraceFromVolume=1 | |
r.Lumen.TranslucencyVolume.TracingOctahedronResolution=4 | |
r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution=16 | |
r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget=1000 | |
[ReflectionQuality@0] | |
r.SSR.Quality=0 | |
r.SSR.HalfResSceneColor=1 | |
r.Lumen.Reflections.Allow=0 | |
[ReflectionQuality@1] | |
r.SSR.Quality=2 | |
r.SSR.HalfResSceneColor=1 | |
r.Lumen.Reflections.Allow=0 | |
[ReflectionQuality@2] | |
r.SSR.Quality=2 | |
r.SSR.HalfResSceneColor=1 | |
r.Lumen.Reflections.Allow=1 | |
r.Lumen.Reflections.DownsampleFactor=2 | |
r.Lumen.Reflections.MaxRoughnessToTraceForFoliage=0.2 | |
r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength=1 | |
r.Lumen.TranslucencyReflections.FrontLayer.Allow=0 | |
r.Lumen.TranslucencyReflections.FrontLayer.Enable=0 | |
[ReflectionQuality@3] | |
r.SSR.Quality=3 | |
r.SSR.HalfResSceneColor=0 | |
r.Lumen.Reflections.Allow=1 | |
r.Lumen.Reflections.DownsampleFactor=1 | |
r.Lumen.Reflections.MaxRoughnessToTraceForFoliage=0.4 | |
r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength=0 | |
r.Lumen.TranslucencyReflections.FrontLayer.Allow=1 | |
r.Lumen.TranslucencyReflections.FrontLayer.Enable=0 | |
[ReflectionQuality@Cine] | |
r.SSR.Quality=4 | |
r.SSR.HalfResSceneColor=0 | |
r.Lumen.Reflections.Allow=1 | |
r.Lumen.Reflections.DownsampleFactor=1 | |
r.Lumen.Reflections.MaxRoughnessToTraceForFoliage=0.4 | |
r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength=0 | |
r.Lumen.TranslucencyReflections.FrontLayer.Allow=1 | |
r.Lumen.TranslucencyReflections.FrontLayer.Enable=1 | |
[PostProcessQuality@0] | |
r.MotionBlurQuality=0 | |
r.MotionBlur.HalfResGather=1 | |
r.AmbientOcclusionMipLevelFactor=1.0 | |
r.AmbientOcclusionMaxQuality=0 | |
r.AmbientOcclusionLevels=0 | |
r.AmbientOcclusionRadiusScale=1.2 | |
r.DepthOfFieldQuality=0 | |
r.RenderTargetPoolMin=300 | |
r.LensFlareQuality=0 | |
r.SceneColorFringeQuality=0 | |
r.EyeAdaptationQuality=2 | |
r.BloomQuality=4 | |
r.Bloom.ScreenPercentage=25.000 | |
r.FastBlurThreshold=0 | |
r.Upscale.Quality=1 | |
r.LightShaftQuality=0 | |
r.Filter.SizeScale=0.6 | |
r.Tonemapper.Quality=0 | |
[PostProcessQuality@1] | |
r.MotionBlurQuality=3 | |
r.MotionBlur.HalfResGather=1 | |
r.AmbientOcclusionMipLevelFactor=1.0 | |
r.AmbientOcclusionMaxQuality=60 | |
r.AmbientOcclusionLevels=-1 | |
r.AmbientOcclusionRadiusScale=1.5 | |
r.DepthOfFieldQuality=1 | |
r.RenderTargetPoolMin=350 | |
r.LensFlareQuality=0 | |
r.SceneColorFringeQuality=0 | |
r.EyeAdaptationQuality=2 | |
r.BloomQuality=4 | |
r.Bloom.ScreenPercentage=35.355 | |
r.FastBlurThreshold=2 | |
r.Upscale.Quality=2 | |
r.LightShaftQuality=0 | |
r.Filter.SizeScale=0.7 | |
r.Tonemapper.Quality=2 | |
r.DOF.Gather.ResolutionDivisor=2 ; lower gathering resolution | |
r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality | |
r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method | |
r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering | |
r.DOF.Gather.RingCount=3 ; low number of samples when gathering | |
r.DOF.Scatter.ForegroundCompositing=0 ; no foreground scattering | |
r.DOF.Scatter.BackgroundCompositing=0 ; no foreground scattering | |
r.DOF.Recombine.Quality=0 ; no slight out of focus | |
r.DOF.TemporalAAQuality=0 ; faster temporal accumulation | |
r.DOF.Kernel.MaxForegroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p | |
r.DOF.Kernel.MaxBackgroundRadius=0.006 ; required because low gathering and no scattering and not looking great at 1080p | |
[PostProcessQuality@2] | |
r.MotionBlurQuality=3 | |
r.MotionBlur.HalfResGather=0 | |
r.AmbientOcclusionMipLevelFactor=0.6 | |
r.AmbientOcclusionMaxQuality=100 | |
r.AmbientOcclusionLevels=-1 | |
r.AmbientOcclusionRadiusScale=1.5 | |
r.DepthOfFieldQuality=2 | |
r.RenderTargetPoolMin=400 | |
r.LensFlareQuality=2 | |
r.SceneColorFringeQuality=1 | |
r.EyeAdaptationQuality=2 | |
r.BloomQuality=5 | |
r.Bloom.ScreenPercentage=50.000 | |
r.FastBlurThreshold=3 | |
r.Upscale.Quality=2 | |
r.LightShaftQuality=1 | |
r.Filter.SizeScale=0.8 | |
r.Tonemapper.Quality=5 | |
r.DOF.Gather.ResolutionDivisor=2 ; lower gathering resolution | |
r.DOF.Gather.AccumulatorQuality=0 ; lower gathering accumulator quality | |
r.DOF.Gather.PostfilterMethod=2 ; Max3x3 postfilering method | |
r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering | |
r.DOF.Gather.RingCount=4 ; medium number of samples when gathering | |
r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering | |
r.DOF.Scatter.BackgroundCompositing=1 ; no background occlusion | |
r.DOF.Scatter.EnableBokehSettings=0 ; no bokeh simulation when scattering | |
r.DOF.Scatter.MaxSpriteRatio=0.04 ; only a maximum of 4% of scattered bokeh | |
r.DOF.Recombine.Quality=0 ; no slight out of focus | |
r.DOF.TemporalAAQuality=0 ; faster temporal accumulation | |
r.DOF.Kernel.MaxForegroundRadius=0.012 ; required because of AccumulatorQuality=0 | |
r.DOF.Kernel.MaxBackgroundRadius=0.012 ; required because of AccumulatorQuality=0 | |
[PostProcessQuality@3] | |
r.MotionBlurQuality=4 | |
r.MotionBlur.HalfResGather=0 | |
r.AmbientOcclusionMipLevelFactor=0.4 | |
r.AmbientOcclusionMaxQuality=100 | |
r.AmbientOcclusionLevels=-1 | |
r.AmbientOcclusionRadiusScale=1.0 | |
r.DepthOfFieldQuality=2 | |
r.RenderTargetPoolMin=400 | |
r.LensFlareQuality=2 | |
r.SceneColorFringeQuality=1 | |
r.EyeAdaptationQuality=2 | |
r.BloomQuality=5 | |
r.Bloom.ScreenPercentage=50.000 | |
r.FastBlurThreshold=100 | |
r.Upscale.Quality=3 | |
r.LightShaftQuality=1 | |
r.Filter.SizeScale=1 | |
r.Tonemapper.Quality=5 | |
r.DOF.Gather.ResolutionDivisor=2 ; lower gathering resolution | |
r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality | |
r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method | |
r.DOF.Gather.EnableBokehSettings=0 ; no bokeh simulation when gathering | |
r.DOF.Gather.RingCount=4 ; medium number of samples when gathering | |
r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering | |
r.DOF.Scatter.BackgroundCompositing=2 ; additive background scattering | |
r.DOF.Scatter.EnableBokehSettings=1 ; bokeh simulation when scattering | |
r.DOF.Scatter.MaxSpriteRatio=0.1 ; only a maximum of 10% of scattered bokeh | |
r.DOF.Recombine.Quality=1 ; cheap slight out of focus | |
r.DOF.Recombine.EnableBokehSettings=0 ; no bokeh simulation on slight out of focus | |
r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation | |
r.DOF.Kernel.MaxForegroundRadius=0.025 | |
r.DOF.Kernel.MaxBackgroundRadius=0.025 | |
[PostProcessQuality@Cine] | |
r.MotionBlurQuality=4 | |
r.MotionBlur.HalfResGather=0 | |
r.AmbientOcclusionMipLevelFactor=0.4 | |
r.AmbientOcclusionMaxQuality=100 | |
r.AmbientOcclusionLevels=-1 | |
r.AmbientOcclusionRadiusScale=1.0 | |
r.GTAO.Numangles=4 | |
r.DepthOfFieldQuality=4 | |
r.RenderTargetPoolMin=1000 | |
r.LensFlareQuality=3 | |
r.SceneColorFringeQuality=1 | |
r.EyeAdaptationQuality=2 | |
r.BloomQuality=5 | |
r.Bloom.ScreenPercentage=100 | |
r.FastBlurThreshold=100 | |
r.Upscale.Quality=3 | |
r.LightShaftQuality=1 | |
r.Filter.SizeScale=1 | |
r.Tonemapper.Quality=5 | |
r.DOF.Gather.ResolutionDivisor=1 ; do the gathering at full resolution | |
r.DOF.Gather.AccumulatorQuality=1 ; higher gathering accumulator quality | |
r.DOF.Gather.PostfilterMethod=1 ; Median3x3 postfilering method | |
r.DOF.Gather.EnableBokehSettings=1 ; bokeh simulation when gathering | |
r.DOF.Gather.RingCount=5 ; high number of samples when gathering | |
r.DOF.Scatter.ForegroundCompositing=1 ; additive foreground scattering | |
r.DOF.Scatter.BackgroundCompositing=2 ; background scattering occlusion | |
r.DOF.Scatter.EnableBokehSettings=1 ; no bokeh simulation when scattering | |
r.DOF.Scatter.MaxSpriteRatio=0.25 ; only a maximum of 10% of scattered bokeh | |
r.DOF.Recombine.Quality=2 ; highest slight out of focus | |
r.DOF.Recombine.EnableBokehSettings=1 ; bokeh simulation on slight out of focus | |
r.DOF.TemporalAAQuality=1 ; more stable temporal accumulation | |
r.DOF.Kernel.MaxForegroundRadius=0.025 | |
r.DOF.Kernel.MaxBackgroundRadius=0.025 | |
[TextureQuality@0] | |
r.Streaming.MipBias=16 | |
r.Streaming.AmortizeCPUToGPUCopy=1 | |
r.Streaming.MaxNumTexturesToStreamPerFrame=1 | |
r.Streaming.Boost=0.3 | |
r.MaxAnisotropy=0 | |
r.VT.MaxAnisotropy=4 | |
r.Streaming.LimitPoolSizeToVRAM=1 | |
r.Streaming.PoolSize=400 | |
r.Streaming.MaxEffectiveScreenSize=0f | |
[TextureQuality@1] | |
r.Streaming.MipBias=1 | |
r.Streaming.AmortizeCPUToGPUCopy=0 | |
r.Streaming.MaxNumTexturesToStreamPerFrame=0 | |
r.Streaming.Boost=1 | |
r.MaxAnisotropy=2 | |
r.VT.MaxAnisotropy=4 | |
r.Streaming.LimitPoolSizeToVRAM=1 | |
r.Streaming.PoolSize=600 | |
r.Streaming.MaxEffectiveScreenSize=0 | |
[TextureQuality@2] | |
r.Streaming.MipBias=0 | |
r.Streaming.AmortizeCPUToGPUCopy=0 | |
r.Streaming.MaxNumTexturesToStreamPerFrame=0 | |
r.Streaming.Boost=1 | |
r.MaxAnisotropy=4 | |
r.VT.MaxAnisotropy=8 | |
r.Streaming.LimitPoolSizeToVRAM=1 | |
r.Streaming.PoolSize=800 | |
r.Streaming.MaxEffectiveScreenSize=0 | |
[TextureQuality@3] | |
r.Streaming.MipBias=0 | |
r.Streaming.AmortizeCPUToGPUCopy=0 | |
r.Streaming.MaxNumTexturesToStreamPerFrame=0 | |
r.Streaming.Boost=1 | |
r.MaxAnisotropy=8 | |
r.VT.MaxAnisotropy=8 | |
r.Streaming.LimitPoolSizeToVRAM=0 | |
r.Streaming.PoolSize=1000 | |
r.Streaming.MaxEffectiveScreenSize=0 | |
[TextureQuality@Cine] | |
r.Streaming.MipBias=0 | |
r.Streaming.AmortizeCPUToGPUCopy=0 | |
r.Streaming.MaxNumTexturesToStreamPerFrame=0 | |
r.Streaming.Boost=1 | |
r.MaxAnisotropy=8 | |
r.VT.MaxAnisotropy=8 | |
r.Streaming.LimitPoolSizeToVRAM=0 | |
r.Streaming.PoolSize=3000 | |
r.Streaming.MaxEffectiveScreenSize=0 | |
[EffectsQuality@0] | |
r.TranslucencyLightingVolumeDim=24 | |
r.RefractionQuality=0 | |
r.SceneColorFormat=3 | |
r.DetailMode=0 | |
r.TranslucencyVolumeBlur=0 | |
r.MaterialQualityLevel=0 ; Low quality | |
r.SSS.Scale=0 | |
r.SSS.SampleSet=0 | |
r.SSS.Quality=0 | |
r.SSS.HalfRes=1 | |
r.SSGI.Quality=0 | |
r.EmitterSpawnRateScale=0.125 | |
r.ParticleLightQuality=0 | |
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky | |
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=1 | |
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=8.0 | |
r.SkyAtmosphere.FastSkyLUT=1 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=2.0 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=16.0 | |
r.SkyAtmosphere.SampleCountMin=2.0 | |
r.SkyAtmosphere.SampleCountMax=16.0 | |
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=1 | |
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0 | |
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0 | |
r.SkyLight.RealTimeReflectionCapture=0 | |
fx.Niagara.QualityLevel=0 | |
[EffectsQuality@1] | |
r.TranslucencyLightingVolumeDim=32 | |
r.RefractionQuality=0 | |
r.SceneColorFormat=3 | |
r.DetailMode=1 | |
r.TranslucencyVolumeBlur=0 | |
r.MaterialQualityLevel=2 ; Medium quality | |
r.SSS.Scale=0.75 | |
r.SSS.SampleSet=0 | |
r.SSS.Quality=0 | |
r.SSS.HalfRes=1 | |
r.SSGI.Quality=1 | |
r.EmitterSpawnRateScale=0.25 | |
r.ParticleLightQuality=0 | |
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky | |
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=1 | |
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0 | |
r.SkyAtmosphere.FastSkyLUT=1 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=32.0 | |
r.SkyAtmosphere.SampleCountMin=4.0 | |
r.SkyAtmosphere.SampleCountMax=32.0 | |
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0 | |
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0 | |
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0 | |
r.SkyLight.RealTimeReflectionCapture=0 | |
fx.Niagara.QualityLevel=1 | |
[EffectsQuality@2] | |
r.TranslucencyLightingVolumeDim=48 | |
r.RefractionQuality=2 | |
r.SceneColorFormat=3 | |
r.DetailMode=1 | |
r.TranslucencyVolumeBlur=1 | |
r.MaterialQualityLevel=1 ; High quality | |
r.SSS.Scale=1 | |
r.SSS.SampleSet=1 | |
r.SSS.Quality=-1 | |
r.SSS.HalfRes=1 | |
r.SSGI.Quality=2 | |
r.EmitterSpawnRateScale=0.5 | |
r.ParticleLightQuality=1 | |
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky | |
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=2 | |
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0 | |
r.SkyAtmosphere.FastSkyLUT=1 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=64.0 | |
r.SkyAtmosphere.SampleCountMin=4.0 | |
r.SkyAtmosphere.SampleCountMax=64.0 | |
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0 | |
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0 | |
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0 | |
r.SkyLight.RealTimeReflectionCapture=1 | |
fx.Niagara.QualityLevel=2 | |
[EffectsQuality@3] | |
r.TranslucencyLightingVolumeDim=64 | |
r.RefractionQuality=2 | |
r.SceneColorFormat=4 | |
r.DetailMode=2 | |
r.TranslucencyVolumeBlur=1 | |
r.MaterialQualityLevel=1 ; High quality | |
r.SSS.Scale=1 | |
r.SSS.SampleSet=2 | |
r.SSS.Quality=1 | |
r.SSS.HalfRes=0 | |
r.SSGI.Quality=3 | |
r.EmitterSpawnRateScale=1.0 | |
r.ParticleLightQuality=2 | |
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky | |
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=4 | |
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0 | |
r.SkyAtmosphere.FastSkyLUT=1 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=128.0 | |
r.SkyAtmosphere.SampleCountMin=4.0 | |
r.SkyAtmosphere.SampleCountMax=128.0 | |
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0 | |
r.SkyAtmosphere.TransmittanceLUT.SampleCount=10.0 | |
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=15.0 | |
r.SkyLight.RealTimeReflectionCapture=1 | |
fx.Niagara.QualityLevel=3 | |
r.Refraction.OffsetQuality=1 | |
[EffectsQuality@Cine] | |
r.TranslucencyLightingVolumeDim=64 | |
r.RefractionQuality=2 | |
r.SceneColorFormat=4 | |
r.DetailMode=2 | |
r.TranslucencyVolumeBlur=1 | |
r.MaterialQualityLevel=1 ; High quality | |
r.SSS.Scale=1 | |
r.SSS.SampleSet=2 | |
r.SSS.Quality=1 | |
r.SSS.HalfRes=0 | |
r.SSGI.Quality=4 | |
r.EmitterSpawnRateScale=1.0 | |
r.ParticleLightQuality=2 | |
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=0 | |
r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice=8 | |
r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=32.0 | |
r.SkyAtmosphere.FastSkyLUT=0 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMin=4.0 | |
r.SkyAtmosphere.FastSkyLUT.SampleCountMax=256.0 | |
r.SkyAtmosphere.SampleCountMin=8.0 | |
r.SkyAtmosphere.SampleCountMax=256.0 | |
r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0 | |
r.SkyAtmosphere.TransmittanceLUT.SampleCount=30.0 | |
r.SkyAtmosphere.MultiScatteringLUT.SampleCount=20.0 | |
r.SkyLight.RealTimeReflectionCapture=1 | |
fx.Niagara.QualityLevel=4 | |
r.Refraction.OffsetQuality=1 | |
[FoliageQuality@0] | |
foliage.DensityScale=0 | |
grass.DensityScale=0 | |
[FoliageQuality@1] | |
foliage.DensityScale=0.4 | |
grass.DensityScale=0.4 | |
[FoliageQuality@2] | |
foliage.DensityScale=0.8 | |
grass.DensityScale=0.8 | |
[FoliageQuality@3] | |
foliage.DensityScale=1.0 | |
grass.DensityScale=1.0 | |
[FoliageQuality@Cine] | |
foliage.DensityScale=1.0 | |
grass.DensityScale=1.0 | |
[ShadingQuality@0] | |
r.HairStrands.SkyLighting.IntegrationType=2 | |
r.HairStrands.SkyAO.SampleCount=4 | |
r.HairStrands.Visibility.MSAA.SamplePerPixel=1 | |
r.AnisotropicMaterials=0 | |
[ShadingQuality@1] | |
r.HairStrands.SkyLighting.IntegrationType=2 | |
r.HairStrands.SkyAO.SampleCount=4 | |
r.HairStrands.Visibility.MSAA.SamplePerPixel=1 | |
r.AnisotropicMaterials=0 | |
[ShadingQuality@2] | |
r.HairStrands.SkyLighting.IntegrationType=2 | |
r.HairStrands.SkyAO.SampleCount=4 | |
r.HairStrands.Visibility.MSAA.SamplePerPixel=4 | |
r.AnisotropicMaterials=1 | |
[ShadingQuality@3] | |
r.HairStrands.SkyLighting.IntegrationType=2 | |
r.HairStrands.SkyAO.SampleCount=4 | |
r.HairStrands.Visibility.MSAA.SamplePerPixel=4 | |
r.AnisotropicMaterials=1 | |
[ShadingQuality@Cine] | |
r.HairStrands.SkyLighting.IntegrationType=1 | |
r.HairStrands.SkyAO.SampleCount=8 | |
r.HairStrands.Visibility.MSAA.SamplePerPixel=8 | |
r.AnisotropicMaterials=1 | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment