Created
July 20, 2023 04:30
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local frame_advance_hold_time = 0 | |
local needs_restore_shortcuts = false | |
local gBattle = sdk.find_type_definition("gBattle") | |
local TrainingManager = sdk.get_managed_singleton("app.training.TrainingManager") | |
local PauseManager = sdk.get_managed_singleton("app.PauseManager") | |
local PauseType = sdk.find_type_definition("app.PauseManager.PauseType") | |
local BATTLE_TRAINING_PAUSE = PauseType:get_field("BATTLE_TRAINING_PAUSE"):get_data(nil) | |
local FBattleInput = sdk.find_type_definition("app.FBattleInput") | |
local FLAG_SELECT = FBattleInput:get_field("FLAG_SELECT"):get_data(nil) | |
re.on_frame(function() | |
local holding_frame_advance = false | |
local Input = gBattle:get_field("Input"):get_data(nil) | |
for i, pad in pairs(Input.StorageData.Pad) do | |
if (pad.RawPadNew & FLAG_SELECT) ~= 0 then | |
holding_frame_advance = true | |
break | |
end | |
end | |
if holding_frame_advance then | |
frame_advance_hold_time = frame_advance_hold_time + 1 | |
else | |
frame_advance_hold_time = 0 | |
end | |
local other_func = TrainingManager:call("get_OtherFunc") | |
if other_func == nil or other_func._gData == nil then | |
return | |
end | |
if other_func._gData.IsMenuPause then | |
if frame_advance_hold_time == 1 or frame_advance_hold_time >= 15 then | |
PauseManager:call("requestPauseEnd", BATTLE_TRAINING_PAUSE) | |
end | |
TrainingManager.IsCanShortCut = false | |
needs_restore_shortcuts = true | |
elseif needs_restore_shortcuts then | |
TrainingManager.IsCanShortCut = true | |
needs_restore_shortcuts = false | |
end | |
end) |
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