Last active
May 6, 2019 10:10
-
-
Save Bilka2/aa88490c23124a6f214c02c73a368aa7 to your computer and use it in GitHub Desktop.
Factorio version 0.16.51/0.17
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- data for 0.16.51, functionality in 0.17 explained in comment below | |
["big-worm-turret"] = { | |
autoplace = { | |
control = "enemy-base", | |
force = "enemy", | |
max_probability = 0.2, | |
order = "b[enemy]-b[worm]", | |
peaks = { | |
{ | |
influence = 0, | |
richness_influence = 40, | |
tier_from_start_max_range = 68, | |
tier_from_start_optimal = 34, | |
tier_from_start_top_property_limit = 34 | |
}, | |
{ | |
influence = -1, | |
starting_area_weight_max_range = 2, | |
starting_area_weight_optimal = 1, | |
starting_area_weight_range = 0 | |
}, | |
{ | |
influence = 0.1, | |
noise_layer = "enemy-base", | |
noise_octaves_difference = -1.7, | |
noise_persistence = 0.5 | |
}, | |
{ | |
influence = 0.2, | |
noise_layer = "enemy-base", | |
noise_octaves_difference = -1.7, | |
noise_persistence = 0.5, | |
tier_from_start_max_range = 68, | |
tier_from_start_optimal = 34, | |
tier_from_start_top_property_limit = 34 | |
}, | |
{ | |
influence = 0.005 | |
} | |
}, | |
random_probability_penalty = 0.05, | |
richness_base = 0, | |
richness_multiplier = 1, | |
sharpness = 0.4 | |
}, | |
build_base_evolution_requirement = 0.5 | |
}, | |
["medium-worm-turret"] = { | |
autoplace = { | |
control = "enemy-base", | |
force = "enemy", | |
max_probability = 0.2, | |
order = "b[enemy]-b[worm]", | |
peaks = { | |
{ | |
influence = 0, | |
richness_influence = 40, | |
tier_from_start_max_range = 52.399999999999999, | |
tier_from_start_optimal = 26.199999999999999, | |
tier_from_start_top_property_limit = 26.199999999999999 | |
}, | |
{ | |
influence = -1, | |
starting_area_weight_max_range = 2, | |
starting_area_weight_optimal = 1, | |
starting_area_weight_range = 0 | |
}, | |
{ | |
influence = 0.1, | |
noise_layer = "enemy-base", | |
noise_octaves_difference = -1.7, | |
noise_persistence = 0.5 | |
}, | |
{ | |
influence = 0.2, | |
noise_layer = "enemy-base", | |
noise_octaves_difference = -1.7, | |
noise_persistence = 0.5, | |
tier_from_start_max_range = 52.399999999999999, | |
tier_from_start_optimal = 26.199999999999999, | |
tier_from_start_top_property_limit = 26.199999999999999 | |
}, | |
{ | |
influence = 0.002 | |
} | |
}, | |
random_probability_penalty = 0.05, | |
richness_base = 0, | |
richness_multiplier = 1, | |
sharpness = 0.4 | |
}, | |
build_base_evolution_requirement = 0.3 | |
}, | |
["small-worm-turret"] = { | |
autoplace = { | |
control = "enemy-base", | |
force = "enemy", | |
max_probability = 0.2, | |
order = "b[enemy]-b[worm]", | |
peaks = { | |
{ | |
influence = 0, | |
richness_influence = 40, | |
tier_from_start_max_range = 42, | |
tier_from_start_optimal = 21, | |
tier_from_start_top_property_limit = 21 | |
}, | |
{ | |
influence = -1, | |
starting_area_weight_max_range = 2, | |
starting_area_weight_optimal = 1, | |
starting_area_weight_range = 0 | |
}, | |
{ | |
influence = 0.1, | |
noise_layer = "enemy-base", | |
noise_octaves_difference = -1.7, | |
noise_persistence = 0.5 | |
}, | |
{ | |
influence = 0.2, | |
noise_layer = "enemy-base", | |
noise_octaves_difference = -1.7, | |
noise_persistence = 0.5, | |
tier_from_start_max_range = 42, | |
tier_from_start_optimal = 21, | |
tier_from_start_top_property_limit = 21 | |
}, | |
{ | |
influence = 0 | |
} | |
}, | |
random_probability_penalty = 0.05, | |
richness_base = 0, | |
richness_multiplier = 1, | |
sharpness = 0.4 | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
With 0.17, the above autoplace controls are outdated, but the general principle still stands: