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import sys | |
import os | |
import vapoursynth as vs | |
core = vs.core | |
core.num_threads = 32 # can influence ram usage | |
clip = video_in | |
clip = vs.core.resize.Bicubic(clip, format=vs.RGBS, matrix_in_s="709") |
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OpenHMD version: 0.3.0 | |
num devices: 7 | |
device 0 | |
vendor: GigaDevice | |
product: NOLO CV1 Pro | |
path: 3-6.4.4.3:1.0 | |
class: HMD | |
flags: 06 | |
null device: no |
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{ | |
"device_class" : "controller", | |
"device_pid" : 8192, | |
"device_serial_number" : "LHR-48A54FB6", | |
"device_vid" : 10462, | |
"firmware_config" : { | |
"fsr_grip_A" : -0.254999995, | |
"fsr_grip_B" : 0.920000017, | |
"fsr_grip_C" : 0.277200013, | |
"fsr_grip_D" : 0.877609491, |
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{ | |
"device" : { | |
"eye_target_height_in_pixels" : 1600, | |
"eye_target_width_in_pixels" : 1440, | |
"first_eye" : "eEYE_LEFT", | |
"hidden_area_mesh" : 5, | |
"last_eye" : "eEYE_RIGHT", | |
"num_windows" : 1 | |
}, | |
"device_class" : "hmd", |
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{ | |
"device" : { | |
"eye_target_height_in_pixels" : 2, | |
"eye_target_width_in_pixels" : 1, | |
"first_eye" : "eEYE_LEFT", | |
"last_eye" : "eEYE_RIGHT", | |
"num_windows" : 1 | |
}, | |
"device_class" : "hmd", | |
"device_pid" : 8192, |
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// g++ overlay.cpp -o overlay $(pkg-config --cflags --libs gl sdl2) -lopenvr_api | |
#define GL_GLEXT_PROTOTYPES 1 | |
#define GL3_PROTOTYPES 1 | |
#include <GL/gl.h> | |
#include <iostream> | |
#include <SDL2/SDL.h> | |
#include <openvr/openvr.h> |
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// g++ actions.cpp -o actions -lopenvr_api | |
#include <openvr/openvr.h> | |
#include <stdio.h> | |
#include <chrono> | |
#include <thread> | |
bool showTrigger = false; | |
bool showActionSet = true; |
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{ | |
"default_bindings":[ | |
{ | |
"controller_type":"vive_controller", | |
"binding_url":"bindings_vive_controller.json" | |
}, | |
{ | |
"controller_type": "knuckles", | |
"binding_url": "bindings_vive_controller.json" | |
} |
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// g++ actions.cpp -o actions -lopenvr_api | |
#include <openvr/openvr.h> | |
#include <stdio.h> | |
#include <chrono> | |
#include <thread> | |
bool showTrigger = false; | |
bool showActionSet = true; |
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// g++ actions.cpp -o actions -lopenvr_api | |
#include <stdio.h> | |
#include <openvr/openvr.h> | |
#include <chrono> | |
#include <thread> | |
using namespace vr; |
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