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@Minikloon
Minikloon / ComponentWrapper.java
Last active December 29, 2024 22:36
Kyori Adventure Component Word Wrapping
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.Style;
import net.kyori.adventure.text.format.TextDecoration;
import net.minestom.server.utils.StringUtils;
import java.util.*;
public class ComponentWrapper {
@Steveplays28
Steveplays28 / distant_horizons_shader_compatibility_information.md
Last active April 28, 2025 14:42
Distant Horizons shader compatibility info

Distant Horizons shader compatibility information

Distant Horizons v2.0.0 (and up) shader compatibility information.

v2

Install guide

Fabric

@Drovolon
Drovolon / 1.14.x-chunk-loading-final.md
Created August 11, 2019 14:36
An overview of chunk loading mechanics in Minecraft 1.14, tested empirically in 1.14.4.

1.14.x Chunk Loading

Chunk loading operates differently in 1.14 than in previous Minecraft versions. This document is intended to be an overview of the 1.14 system.

In 1.14, chunk loading starts with tickets. A ticket is:

  • a ticket type
  • a load level
  • optionally, a time-to-live