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/** | |
All Ansi color code constants that are valid in Bitburner | |
nano functions/color.js | |
*/ | |
export const Color = { | |
black: "\x1b[30m", | |
red: "\x1b[31m", | |
green: "\x1b[32m", | |
yellow: "\x1b[33m", | |
blue: "\x1b[34m", | |
magenta: "\x1b[35m", | |
cyan: "\x1b[36m", | |
lightgray: "\x1b[37m", | |
background_black: "\x1b[40m", | |
background_red: "\x1b[41m", | |
background_green: "\x1b[42m", | |
background_yellow: "\x1b[43m", | |
background_blue: "\x1b[44m", | |
background_magenta: "\x1b[45m", | |
background_cyan: "\x1b[46m", | |
background_lightgray: "\x1b[47m", | |
reset: "\x1b[0m", | |
bold: "\x1b[1m", | |
underline: "\x1b[4m", | |
Combine(a, b) { | |
var a1 = a.substring(a.indexOf('[')+1,a.length-1); | |
var b1 = b.substring(b.indexOf('[')+1,b.length-1); | |
return `\x1b[${a1};${b1}m`; | |
}, | |
Extended(color_id) { | |
return `\x1b[38;5;${color_id%256}m`; | |
}, | |
BGExtended(color_id) { | |
return `\x1b[48;5;${color_id%256}m`; | |
}, | |
AsRGB(r, g, b) { | |
if (r === g && g === b) { | |
if (r < 8) { | |
return 16; | |
} | |
if (r > 248) { | |
return 231; | |
} | |
return Math.round(((r - 8) / 247) * 24) + 232; | |
} | |
var ansi = 16 | |
+ (36 * Math.round(r / 255 * 5)) | |
+ (6 * Math.round(g / 255 * 5)) | |
+ Math.round(b / 255 * 5); | |
return `\x1b[38;5;${ansi}m`; | |
}, | |
BackgroundRGB(r, g, b) { | |
if (r === g && g === b) { | |
if (r < 8) { | |
return 16; | |
} | |
if (r > 248) { | |
return 231; | |
} | |
return Math.round(((r - 8) / 247) * 24) + 232; | |
} | |
var ansi = 16 | |
+ (36 * Math.round(r / 255 * 5)) | |
+ (6 * Math.round(g / 255 * 5)) | |
+ Math.round(b / 255 * 5); | |
return `\x1b[48;5;${ansi}m`; | |
} | |
} |
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