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using System.Collections.Generic; | |
using System.Drawing; | |
using System.Linq; | |
using System.Numerics; | |
using ConsoleGame.Physics; | |
using ConsoleGame.Rendering; | |
using ConsoleGame.SaveSystem; | |
using ConsoleGame.Stats; | |
using ConsoleGame.Tests; | |
using ConsoleGame.Tests.UI; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System; | |
using System.Numerics; | |
using Console_Game.Physics; | |
using Console_Game.Tools; | |
namespace Console_Game.Weapons | |
{ | |
public sealed class LaserWeapon : IWeapon | |
{ | |
private readonly IRaycast<IEnemy> _raycast; |