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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using BaseX; | |
namespace FrooxEngine | |
{ | |
[Category("Debug")] |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using CodeX; | |
using BaseX; | |
namespace FrooxEngine | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using Assimp; | |
using Assimp.Configs; | |
using System.IO; | |
using BaseX; | |
namespace FrooxEngine |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace FrooxEngine.CommonAvatar | |
{ | |
[Category("Users/Common Avatar System")] | |
public class AvatarUserMeshHider : Component, IAvatarObjectComponent |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using BaseX; | |
using CodeX; | |
namespace FrooxEngine | |
{ | |
[Category("Assets/Procedural Textures")] |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using BaseX; | |
namespace FrooxEngine | |
{ | |
[Category("Utility")] |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
namespace FrooxEngine | |
{ | |
[Category("Transform/Interaction")] | |
[SingleInstancePerSlot] | |
public class GrabInstancer : Component, IGrabbable |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace FrooxEngine.LogiX.ProgramFlow | |
{ | |
[Category("LogiX/Flow")] | |
[NodeName("Boolean Latch")] |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using BaseX; | |
namespace FrooxEngine | |
{ | |
[Category("Assets/Procedural Meshes")] |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace FrooxEngine | |
{ | |
[Category("Transform/Interaction")] | |
public class TouchToggle : Component, ITouchable |