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January 11, 2024 15:59
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//// | |
// Weird experiment to see what Rust-style traits might look like in MiniScript. | |
//// | |
import "listUtil" | |
import "stringUtil" | |
PartialEq = {} | |
PartialEq.eq = function(other) | |
return refEquals(self, other) | |
end function | |
//// | |
Display = {} | |
Display.fmt = function(f="", targetObj=null) | |
if targetObj == null then targetObj = self | |
if not f then return str(targetObj) | |
return f.fill(targetObj) | |
end function | |
//// | |
Point = {} | |
Point.init = function(x, y) | |
self.x = x | |
self.y = y | |
return self | |
end function | |
Point.make = function(x, y) | |
return (new Point).init(x, y) | |
end function | |
//// | |
// And now, to implement the PartialEq and Display traits on Point. | |
map.typeName = function() | |
value = self | |
if value.hasIndex("__isa") then value = value.__isa | |
// I'm using this loop in place of the index search, because the ordering of values and indexes is not determinant. | |
for kv in globals | |
if kv.key.startsWith("_") then continue | |
if refEquals(kv.value, value) then return kv.key | |
end for | |
return "unknown" | |
end function | |
map.implement = function(type) | |
for kv in type | |
if kv.key[0] != "_" then self[kv.key] = @kv.value | |
end for | |
// `_implements`, not `__implements`, as the double-underscore is reserved for the system. | |
if not self.hasIndex("_implements") then | |
self._implements = [] | |
end if | |
self._implements.push type | |
end function | |
map.implements = function(type) | |
if self isa type then | |
return true | |
end if | |
if self.hasIndex("_implements") and self._implements.contains(type) then | |
return true | |
end if | |
// I'm keeping this duck-typing loop as a fallback. For now. | |
for k in type.indexes() | |
if not self.__isa.indexes.contains(k) then | |
return false | |
end if | |
end for | |
return true | |
end function | |
// Actually, if you do some smarty-smart things with the `globals`, reassigning the original type is no longer required. | |
Point.implement PartialEq | |
// Example of overriding default trait behavior. | |
// `impl Display for Point` | |
Point.fmt = function(f="") | |
if not f then f = "({x}, {y})" | |
return Display.fmt(f, self) | |
end function | |
p = Point.make(10, 12) | |
// Note how `p isa Point` is true, but `p isa Display` is false. | |
print "Built-in type-check:" | |
print "Is Point? {0}".fill([ p isa Point ]) | |
print "Is Display? {0}".fill([ p isa Display ]) | |
print "Is PartialEq? {0}".fill([ p isa PartialEq ]) | |
print "=====" | |
// But we can use `implements` to check for both kinds of izzyness. | |
print "With `implements`:" | |
print "Is Point? {0}".fill([ p.implements(Point) ]) | |
print "Is Display? {0}".fill([ p.implements(Display) ]) | |
print "Is PartialEq? {0}".fill([ p.implements(PartialEq) ]) | |
print "=====" | |
// And when we call p.fmt, we get the custom one. | |
print p.fmt("x={x}, y={y}") | |
print p.fmt // The overridden Display for Point will allow this to be rendered properly. | |
print p.fmt("({x}, {y})") | |
print "=====" |
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