Minimal D3D11 reference implementation: An uncluttered Direct3D 11 setup + basic rendering primer and API familiarizer. Complete, runnable Windows application contained in a single function and laid out in a linear, step-by-step fashion that should be easy to follow from the code alone. ~200 LOC. No modern C++, OOP or (other) obscuring cruft. View on YouTube
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import UIKit | |
import AVFoundation | |
class ViewController: UIViewController { | |
override func viewDidAppear(_ animated: Bool) { | |
super.viewDidAppear(animated) | |
switch AVCaptureDevice.authorizationStatus(for: .video) { | |
case .notDetermined: |
Reference: Sequelize docs on association
Let’s say we have two models: Films
and Festivals
We know that a film can be shown at many film festivals and that, conversely, a festival can show many films. This is what is known as a many-to-many relationship.
Knowing this, we can set up our associations:
FWIW: I (@rondy) am not the creator of the content shared here, which is an excerpt from Edmond Lau's book. I simply copied and pasted it from another location and saved it as a personal note, before it gained popularity on news.ycombinator.com. Unfortunately, I cannot recall the exact origin of the original source, nor was I able to find the author's name, so I am can't provide the appropriate credits.
- By Edmond Lau
- Highly Recommended 👍
- http://www.theeffectiveengineer.com/