This documentation is aimed at modders. It displays all traits with default values and developer commentary. Please do not edit it directly, but add new [Desc("String")]
tags to the source code. This file has been automatically generated for version git-5db63ba of OpenRA.
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Player: abcdefg30 (Windows Microsoft Windows NT 6.2.9200.0 .NET CLR 4.0.30319.34209) | |
Game ID: (Mod: Red Alert at Version {DEV_VERSION}) | |
Sync for net frame 4 ------------- | |
SharedRandom: 1186340797 (#48) | |
Synced Traits: | |
1 player Neutral PlayerResources (5000) | |
Cash: 5000 | |
Resources: 0 | |
ResourceCapacity: 0 | |
1 player Neutral ClassicProductionQueue (1) |
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Player: abcdefg30 (Windows Microsoft Windows NT 6.2.9200.0 .NET CLR 4.0.30319.34209) | |
Game ID: (Mod: Red Alert at Version git-e3194ed) | |
Sync for net frame 6 ------------- | |
SharedRandom: 627519218 (#46) | |
Synced Traits: | |
1 player Neutral PlayerResources (5000) | |
Cash: 5000 | |
Resources: 0 | |
ResourceCapacity: 0 | |
1 player Neutral ClassicProductionQueue (1) |
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#region Copyright & License Information | |
/* | |
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS) | |
* This file is part of OpenRA, which is free software. It is made | |
* available to you under the terms of the GNU General Public License | |
* as published by the Free Software Foundation. For more information, | |
* see COPYING. | |
*/ | |
#endregion |
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<?xml version="1.0" encoding="utf-8"?> | |
<xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0"> | |
<xsl:output method="html" indent="yes" /> | |
<xsl:template match="/"> | |
<html> | |
<body> | |
<h1>Statistics</h1> | |
<p>Total codebase size: <xsl:value-of select="//CodebaseCost"/></p> | |
<p>Code to analyze: <xsl:value-of select="//TotalDuplicatesCost"/></p> | |
<p>Total size of duplicated fragments: <xsl:value-of select="//TotalFragmentsCost" /></p> |
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.class public auto ansi beforefieldinit OpenRA.Mods.RA.SpreadDamageWarhead | |
extends [OpenRA.Game]OpenRA.GameRules.DamageWarhead | |
{ | |
.field public initonly valuetype [OpenRA.Game]OpenRA.WRange Spread | |
.custom instance void [OpenRA.Game]OpenRA.DescAttribute::.ctor(string[]) = ( 01 00 01 00 00 00 1C 52 61 6E 67 65 20 62 65 74 // .......Range bet | |
77 65 65 6E 20 66 61 6C 6C 6F 66 66 20 73 74 65 // ween falloff ste | |
70 73 2E 00 00 ) // ps... | |
.field public valuetype [OpenRA.Game]OpenRA.WRange[] Range | |
.custom instance void [OpenRA.Game]OpenRA.DescAttribute::.ctor(string[]) = ( 01 00 01 00 00 00 3F 52 61 6E 67 65 73 20 61 74 // ......?Ranges at | |
20 77 68 69 63 68 20 65 61 63 68 20 46 61 6C 6C // which each Fall |
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.class public auto ansi beforefieldinit OpenRA.Mods.RA.SpreadDamageWarhead | |
extends [OpenRA.Game]OpenRA.GameRules.DamageWarhead | |
{ | |
.field public initonly valuetype [OpenRA.Game]OpenRA.WRange Spread | |
.custom instance void [OpenRA.Game]OpenRA.DescAttribute::.ctor(string[]) = ( 01 00 01 00 00 00 1C 52 61 6E 67 65 20 62 65 74 // .......Range bet | |
77 65 65 6E 20 66 61 6C 6C 6F 66 66 20 73 74 65 // ween falloff ste | |
70 73 2E 00 00 ) // ps... | |
.field public valuetype [OpenRA.Game]OpenRA.WRange[] Range | |
.custom instance void [OpenRA.Game]OpenRA.DescAttribute::.ctor(string[]) = ( 01 00 01 00 00 00 3F 52 61 6E 67 65 73 20 61 74 // ......?Ranges at | |
20 77 68 69 63 68 20 65 61 63 68 20 46 61 6C 6C // which each Fall |
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====================== | |
Dune 2 SHP file format | |
====================== | |
Sourced from Red Horizon Utilities by Emanuel Rabina | |
http://www.ultraq.net.nz/redhorizon/ | |
The Dune 2 SHP file, is a multiple image filetype, where each image can have | |
it's own set of dimensions. The file is structured as follows: | |
File header: |
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; Command & Conquer RULES.INI | |
; If placed in game directory, it will not override built in values. Values to be used as | |
; multipliers or percentages can be specified as either a simple floating point number (embed ".") | |
; or as a conventional percentage number (append "%"). Values used as cell distances or time delays | |
; are specified as simple floating point number. Distance values are expressed in cells. Time | |
; values are expressed in minutes. | |
; This is not the real file because there is none - the C&C rules were hard-coded into the game.dat | |
; file (C&C95.exe in Win95 Edition). This is what the file could have been like, based on what | |
; editors/testing tells us, as well as what the values were in Red Alert, which is VERY similar to |
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# check if DRI is available, show an error and exit if it isn't | |
function checkDriOK () | |
{ | |
if [ `glxinfo | grep "direct rendering: " | head -n 1 | cut -d " " -f 3` != Yes ]; then | |
zenity --error --text="Your system currently is not capable of hardware \ | |
accelerated 3D. Therefore $1 cannot run. | |
Usually the cause of this error is that there are no Free Software drivers \ | |
for your graphics card, please contact your graphics card manufacturer and \ | |
kindly ask them to provide Free Software support for your card." |