Created
July 24, 2019 01:54
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Slime World Format
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“Blob” file format | |
2 bytes - magic = 0xB10B | |
1 byte (ubyte) - version, current = 0x03 | |
2 bytes (short) - xPos of chunk lowest x & lowest z | |
2 bytes (short) - zPos | |
2 bytes (ushort) - width | |
2 bytes (ushort) - depth | |
[depends] - chunk bitmask | |
-> each chunk is 1 bit: 0 if all air (missing), 1 if present | |
-> chunks are ordered zx, meaning | |
-> the last byte has unused bits on the right | |
-> size is ceil((width*depth) / 8) bytes | |
4 bytes (int) - compressed chunks size | |
4 bytes (int) - uncompressed chunks size | |
<array of chunks> (size determined from bitmask) | |
compressed using zstd | |
4 bytes (int) - compressed tile entities size | |
4 bytes (int) - uncompressed tile entities size | |
<array of tile entity nbt compounds> | |
same format as mc, | |
inside an nbt list named “tiles”, in global compound, no gzip anywhere | |
compressed using zstd | |
1 byte (boolean) - has entities | |
[if has entities] | |
4 bytes (int) compressed entities size | |
4 bytes (int) uncompressed entities size | |
<array of entity nbt compounds> | |
Same format as mc EXCEPT optional “CustomId” | |
in side an nbt list named “entities”, in global compound | |
Compressed using zstd | |
4 bytes (int) - compressed “extra” size | |
4 bytes (int) - uncompressed “extra” size | |
[depends] - compound tag compressed using zstd | |
Custom chunk format | |
256 ints - heightmap | |
256 bytes - biomes | |
2 bytes - sections bitmask (bottom to top) | |
2048 bytes - block light | |
4096 bytes - blocks | |
2048 bytes - data | |
2048 bytes - skylight | |
2 bytes (ushort) - HypixelBlocks3 size (0 if absent) | |
[depends] - HypixelBlocks3 | |
For each section |
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