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https://docs.unity3d.com/ja/current/Manual/EventSystem.html | |
にて | |
「 | |
あなたのシーンに構成された 2D/3D Raycaster がある場合、UI 要素が InputModule からのメッセージを容易に受信しないことが可能です。 | |
単にイベントのいずれかのインターフェースを実装したスクリプトを添付します。 | |
」 | |
とあります。ここの日本語訳が英語版ドキュメントとの意図と違うのでは?と思ったので修正案を提案します。 | |
英語版を見ると |
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using UnityEngine; | |
using System.Collections; | |
public class TempBugFix : MonoBehaviour { | |
public GameObject left; | |
void Start() { | |
BUGFIXTEMP(); | |
} |
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//https://gist.github.com/NegishiTakumi/69b165587fd71f4ab8a3 のマウスポインタ付き描画 | |
using UnityEngine; | |
using System.Collections; | |
using System.IO; | |
using System.Drawing; | |
using System.Runtime.InteropServices; | |
using ChangeDataToBytesFromImage; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using SpicyPixel; |
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using UnityEngine; | |
using System.Collections; | |
using System.IO; | |
using System.Drawing; | |
using System.Runtime.InteropServices; | |
using ChangeDataToBytesFromImage; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using SpicyPixel; | |
using SpicyPixel.Threading; |
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using System; | |
using UnityEngine; | |
using System.Collections; | |
public class ScreenShotManager : MonoBehaviour { | |
// Use this for initialization | |
void Start () { | |
} |
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pi@raspberrypi ~ $ sudo cat /sys/kernel/debug/gpio | |
GPIOs 0-53, bcm2708_gpio: | |
gpio-17 (lirc_rpi ir/in ) in hi | |
gpio-18 (lirc_rpi ir/out ) in lo | |
gpio-47 (led0 ) out lo | |
pi@raspberrypi ~ $ sudo cat /etc/modules |
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using System.Collections.Generic; | |
using Leap; | |
using UnityEngine; | |
using System.Collections; | |
using System.Linq; | |
/// <summary> | |
/// LeapMotionで取得した手からモデルの指に適用する | |
/// </summary> | |
public class FingerController : MonoBehaviour | |
{ |
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package com.cst.mikunade; | |
import java.util.ArrayList; | |
import android.speech.RecognitionListener; | |
import android.speech.RecognizerIntent; | |
import android.speech.SpeechRecognizer; | |
import android.content.BroadcastReceiver; | |
import android.content.Context; | |
import android.content.Intent; |