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#unitytips: Hierarchy Window Group Header - http://diegogiacomelli.com.br/unitytips-hierarchy-window-group-header
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#if UNITY_EDITOR | |
using UnityEngine; | |
using UnityEditor; | |
/// <summary> | |
/// This class adds headers to the hierarchy window in Unity to group objects together. | |
/// It is a slightly modified version of Hierarchy Window Group Header | |
/// http://diegogiacomelli.com.br/unitytips-hierarchy-window-group-header | |
/// </summary> | |
namespace DevTools.Editor | |
{ | |
[InitializeOnLoad] | |
public static class HeadersInHierarchy | |
{ | |
/// <summary> | |
/// The color of the header background , 90% black. | |
/// </summary> | |
static Color kblack = new Color(.1f, .1f, .1f, 1); | |
static HeadersInHierarchy() | |
{ | |
EditorApplication.hierarchyWindowItemOnGUI += HierarchyWindowItemOnGUI; | |
} | |
/// <summary> | |
/// Handles the GUI display for each item in the hierarchy window. | |
/// </summary> | |
/// <param name="instanceID">The instance ID of the object in the hierarchy.</param> | |
/// <param name="selectionRect">The rectangle representing the object in the hierarchy.</param> | |
static void HierarchyWindowItemOnGUI(int instanceID, Rect selectionRect) | |
{ | |
var gameObject = EditorUtility.InstanceIDToObject(instanceID) as GameObject; | |
if (gameObject != null && gameObject.name.StartsWith("-", System.StringComparison.Ordinal)) | |
{ | |
EditorGUI.DrawRect(selectionRect, kblack); | |
EditorGUI.DropShadowLabel(selectionRect, gameObject.name.Replace("-", "").ToUpperInvariant()); | |
} | |
} | |
} | |
} | |
#endif |
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