Created
February 9, 2025 19:04
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three experiment
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import * as THREE from 'three'; | |
function createBrickWall({ | |
rows = 5, | |
columns = 10, | |
brickWidth = 2, | |
brickHeight = 1, | |
brickDepth = 0.5, | |
mortar = 0.1, | |
color = 0x993333, | |
} = {}) { | |
const group = new THREE.Group(); | |
const material = new THREE.MeshPhongMaterial({ color }); | |
for (let row = 0; row < rows; row++) { | |
const yPos = row * (brickHeight + mortar); | |
const offset = row % 2 === 0 ? 0 : (brickWidth + mortar) / 2; | |
for (let col = 0; col < columns; col++) { | |
const xPos = col * (brickWidth + mortar) + offset; | |
const brick = new THREE.Mesh( | |
new THREE.BoxGeometry(brickWidth, brickHeight, brickDepth), | |
material | |
); | |
brick.position.set(xPos, yPos, 0); | |
group.add(brick); | |
} | |
} | |
// Center the wall | |
const box = new THREE.Box3().setFromObject(group); | |
const center = new THREE.Vector3(); | |
box.getCenter(center); | |
group.position.sub(center); | |
return group; | |
} | |
export { createBrickWall }; |
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