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// Load environment variables | |
require('dotenv').config(); | |
const { Client, GatewayIntentBits, Partials, PermissionsBitField, EmbedBuilder, AttachmentBuilder } = require('discord.js'); | |
const fs = require('fs'); | |
const path = require('path'); | |
const csv = require('csv-parser'); | |
const createCsvWriter = require('csv-writer').createObjectCsvWriter; | |
// Create a new Discord client |
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// Discord Speed Drawing Bot | |
const { Client, GatewayIntentBits, Partials, EmbedBuilder, AttachmentBuilder } = require('discord.js'); | |
const fs = require('fs'); | |
const path = require('path'); | |
// Initialize client with necessary intents | |
const client = new Client({ | |
intents: [ | |
GatewayIntentBits.Guilds, | |
GatewayIntentBits.GuildMessages, |
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import pydicom | |
import numpy as np | |
import os | |
import hou | |
def create_global_attrib(geo, name, value): | |
"""Safely create and set a global attribute""" | |
if geo.findGlobalAttrib(name) is None: | |
attrib = geo.addAttrib(hou.attribType.Global, name, value) | |
geo.setGlobalAttribValue(name, value) |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UI; | |
public class CharacterMovement10 : MonoBehaviour | |
{ | |
public Camera playerCamera; | |
public float mouseSensitivity = 2f; | |
private float verticalLookRotation; |
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bl_info = { | |
"name": "Hex Color Materials from URL with Color Atlas", | |
"author": "RH", | |
"version": (1, 3), | |
"blender": (3, 0, 0), | |
"location": "View3D > Sidebar > Hex Materials Tab", | |
"description": "Create materials and color atlas from hex codes in a URL text file", | |
"category": "Material", | |
} |
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import * as THREE from 'three'; | |
function createBrickWall({ | |
rows = 5, | |
columns = 10, | |
brickWidth = 2, | |
brickHeight = 1, | |
brickDepth = 0.5, | |
mortar = 0.1, | |
color = 0x993333, |
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//best version yet... | |
function processElement(element, ALL_IDS) { | |
let stylesheet = ''; | |
let svgString = ''; | |
// Check if the element has children (e.g., <g> elements) | |
if (element.children.length > 0) { | |
// If it's a group, process each child | |
let groupContent = ''; |
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//logic | |
//three components: | |
//front-door | |
float fd_width = chf("Front_Door_Width"); | |
//wide-garage | |
float wg_width = chf("Wide_Garage_Width"); | |
//narrow-garage | |
float ng_width = chf("Narrow_Garage_Width"); | |
//spacing |
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PS C:\Program Files\Ultimaker Cura 5.2.1> .\CuraEngine.exe | |
Cura_SteamEngine version 5.2.1 | |
Copyright (C) 2022 Ultimaker | |
This program is free software: you can redistribute it and/or modify | |
it under the terms of the GNU Affero General Public License as published by | |
the Free Software Foundation, either version 3 of the License, or | |
(at your option) any later version. |
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C:\Users\Reference>vulkaninfo | |
========== | |
VULKANINFO | |
========== | |
Vulkan Instance Version: 1.3.201 | |
Instance Extensions: count = 13 | |
=============================== |
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