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<html>
<head>
<title>---</title>
<style>
body {
font: 100% Verdana, Arial;
margin: 0;
padding: 0;
text-align: center;
import bpy
bpy.ops.object.mode_set(mode = 'OBJECT')
obj = bpy.context.active_object
#deselect_all
for f in bpy.context.active_object.data.polygons:
f.select = False
for p in bpy.context.active_object.data.edges:
p.select = False
[xenos 0.8] Loading default module
[xcore] initializing module
[module] astra - application manager
Irrlicht Engine version 1.7.1
Professional (Build 7600)
WGL_extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_for
mat_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WG
L_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_curr
ent_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRG
B WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_gen
import bpy
import math
def refresh_script(scene):
r
b
g
r=bpy.context.scene.objects['Point'].data.color[0]
g=bpy.context.scene.objects['Point'].data.color[1]
b=bpy.context.scene.objects['Point'].data.color[2]
print("hello world this is awesome sauce
^
SyntaxError: EOL while scanning string literal
hello world this is awesome sauce
hello world this is awesome sauce
hello world this is awesome sauce a
hello world this is awesome sauce an
hello world this is awesome sauce and
hello world this is awesome sauce and
hello world this is awesome sauce and I
def refresh_script(scene):
r=context.scene.objects['Plane.001'].material_slots['emmisive_light'].material.diffuse_color[0]
g=context.scene.objects['Plane.001'].material_slots['emmisive_light'].material.diffuse_color[1]
b=context.scene.objects['Plane.001'].material_slots['emmisive_light'].material.diffuse_color[2]
context.scene.objects['Point'].data.color[0]=context.scene.objects['Point.001'].data.color[0]=r
context.scene.objects['Point'].data.color[1]=context.scene.objects['Point.001'].data.color[1]=g
context.scene.objects['Point'].data.color[2]=context.scene.objects['Point.001'].data.color[2]=b
app.handlers.frame_change_pre.append(refresh_script)
def customCrabStuff(variable):
a=0
if variable<=4.305:
a=0.863
print("first clause",a)
return a
if variable>4.305:
a=variable - 3.445177947998
print("second clause" ,a)
1.R1 is in series with D1,C1,Lamp. Lamp,C1,D1 are in parrallel with each other.
2.L1 is in parallel with Neon Lamp.SW1 and R1 are in series
3.Guaranteed Same Voltage: all components.
Guaranteed Same Current: Voltage is not guaranteed to be the same, so current is not guaranteed to be the same accross all components.
4. Yes, I would expect the potential stored in the battery to be decimated as the voltage does work. This explains why batteries become useless if they are not recharged
5.9V*3A=27Watts dissipated. 3ohms resistance. 9V=3A*_Ohms
@RH2
RH2 / gist:4716726
Last active December 12, 2015 04:48
#ifdef GL_ES
precision highp float;
#endif
const float PI = 3.1415926535897932384626433832795;
varying vec2 surfacePosition;
uniform float time;
>>> bpy.context.scene.objects['Point'].data.color
Color((1.0, 0.0, 1.0))
>>> bpy.data.materials['Thrust_color'].diffuse_color
Color((0.800000011920929, 0.05700000002980232, 0.0))
>>> bpy.context.scene.objects['Point'].data.color=bpy.data.materials['Thrust_color'].diffuse_color
>>> bpy.context.scene.objects['Point'].data.color
Color((1.0, 0.05700000002980232, 1.0))