Created
October 26, 2017 19:42
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game | attention | size | solidity | two words | |
---|---|---|---|---|---|
chaos wizard iii | right now | medium | thorough sketch | mana-trapper, roguelike | |
cyberdekay | background | medium | polished, room for expansion | corruption, map-manipulation | |
cyberdekay ii | soon | large | sketch | inevitable-death, map-manipulation | |
soundscape ii | soon | large | thorough sketch, partially implemented | navigation audiogame | |
pastel | soon | medium | mechanics implemented, more design required | seapunk dexterity-platformer | |
channel hopping | soon | small | implemented, room for expansion | audiovisual, glitch | |
innerspace | one day | large | sketch | reflective, exploration | |
climb | one day | medium? | sketch, proof of concept implementation | cylindrical platformer | |
ramjet | one day | medium | sketch | ikaruga-like, rails | |
driftoo | one day | large | sketch, proof of concept implementation | multitrack-drifting, armoured-trains | |
runner | one day | small | sketch | rhythm, cyclic | |
chronoflow | one day | large? | sketch | time-as-a-resource, rts | |
citadel | one day | large | thorough sketch | insanity, myst | |
clock | ignore | small | sketch, proof of concept implementation | hate-yourself, obstacles | |
chaos wizard ii | ignore | medium | mechanics implemented | wizard programming |
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