Created
December 22, 2016 17:36
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/* This is what I do at the moment for a knight. */ | |
void GenKnightBitlist(struct Board * b, int tmp, int from) | |
{ | |
int i, j, col; | |
i = from; | |
col = FILE (i); | |
j = i - 6; | |
if (j >= 0 && col < 6) { | |
b->bitlist[j] ^= tmp; | |
} | |
j = i - 10; | |
if (j >= 0 && col > 1) { | |
b->bitlist[j] ^= tmp; | |
} | |
j = i - 15; | |
if (j >= 0 && col < 7) { | |
b->bitlist[j] ^= tmp; | |
} | |
j = i - 17; | |
if (j >= 0 && col > 0) { | |
b->bitlist[j] ^= tmp; | |
} | |
j = i + 6; | |
if (j < 64 && col > 1) { | |
b->bitlist[j] ^= tmp; | |
} | |
j = i + 10; | |
if (j < 64 && col < 6) { | |
b->bitlist[j] ^= tmp; | |
} | |
j = i + 15; | |
if (j < 64 && col > 0) { | |
b->bitlist[j] ^= tmp; | |
} | |
j = i + 17; | |
if (j < 64 && col < 7) { | |
b->bitlist[j] ^= tmp; | |
} | |
} | |
/* This is what you're suggesting. */ | |
char KnightArray[64][32][8]; /* 16KB */ | |
void InitKnightArray() | |
{ | |
int i, j, col, tmp; | |
for (i = 0; i < 64; i++) { | |
for (tmp = 0; tmp < 32; tmp++) { | |
col = FILE (i); | |
j = i - 6; | |
if (j >= 0 && col < 6) { | |
KnightArray[i][tmp][0] = j; | |
} else { | |
KnightArray[i][tmp][0] = INVALID; | |
} | |
/* Ad nauseam */ | |
} | |
} | |
} | |
void GenKnightBitlist(struct Board * b, int tmp, int from) | |
{ | |
int dest; | |
for (int i = 0; i < 8; i++) { | |
if ((dest = KnightArray[from][tmp][i]) != INVALID) { | |
b->bitlist[dest] ^= 1 << tmp; | |
} | |
} | |
} | |
/* Which will likely not be faster. */ |
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