The popular open-source contract for web designers and developers by Stuff & Nonsense
- Originally published: 23rd December 2008
- Revised date: October 8th 2015
- Original post
- Modified by Zack Whipkey (zerkz) to cater towards software developers.
// Copyright (C) 2019 Dmitry Yakimenko ([email protected]). | |
// Licensed under the terms of the MIT license. See LICENCE for details. | |
using System; | |
using System.IO; | |
using System.Linq; | |
using Microsoft.CodeAnalysis; | |
using Microsoft.CodeAnalysis.CSharp; | |
using Microsoft.CodeAnalysis.CSharp.Syntax; |
Latency Comparison Numbers (~2012) | |
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L1 cache reference 0.5 ns | |
Branch mispredict 5 ns | |
L2 cache reference 7 ns 14x L1 cache | |
Mutex lock/unlock 25 ns | |
Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
Compress 1K bytes with Zippy 3,000 ns 3 us | |
Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |