⚠️ This is the old API and may not work
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extends Node3D | |
# FABRIK for Skeletons in Godot4 based on https://github.com/joaen/EasyIK/blob/master/EasyIK/Assets/Scripts/EasyIK.cs | |
# Usage: | |
# - add the script to a node | |
# call the activate function | |
# fabrik.activate(bone_ids, skeleton, left_hand_target, left_hand_pole) | |
# bone_ids is an Array with the bone ids of the chain | |
# skeleton is the skeleton | |
# left_hand_target is a Node3D |
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/** MIT License github.com/pushkine/ */ | |
interface SpringParams { | |
mass?: number; // = 1.0 | |
damping?: number; // = 10.0 | |
stiffness?: number; // = 100.0 | |
soft?: boolean; // = false | |
} | |
type seconds = number; |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
Follow [steps][1]:
- Download: http://download.microsoft.com/download/9/1/E/91E9F42C-3F1F-4AD9-92B7-8DD65DA3B0C2/mvmc_setup.msi (thanks @xavery)
- Open Powershell as administrator and run
Import-Module 'C:\Program Files\Microsoft Virtual Machine Converter\MvmcCmdlet.psd1'
- And after
ConvertTo-MvmcVirtualHardDisk -SourceLiteralPath d:\scratch\vmx\VM-disk1.vmdk -VhdType DynamicHardDisk -VhdFormat vhdx -destination c:\vm-disk1