- Do you believe the Bible, consisting of the Old and New Testaments, to be the inspired and inerrant Word of God, and its doctrine of salvation through faith in Jesus Christ to be the perfect and only true way for a man to be saved? Do you?
- Do you confess that because of your sinfulness, you abhor and humble yourself before God, and that you trust for salvation, not in yourself, but in the Lord Jesus Christ alone? Do you?
- Do you acknowledge Jesus Christ as your sovereign Lord, and do you promise, in reliance on the grace of God, to serve Him with all that is in you, to forsake the world, to mortify the deeds of the flesh, and to lead a godly life? Do you?
- Will you be a faithful member of this congregation, share in its worship and ministry through your prayers and gifts as you are able, offer your study and service, and so fulfill your calling to be a disciple of Jesus Christ? Will you?
- Will you devote yourself to the church’s teaching and fellowship, to the breaking of bread and the pra
<div class="root"> | |
<div ref:mount class="contents"></div> | |
</div> | |
<script> | |
import forEach from './for-each.js' | |
export default { | |
oncreate() { | |
const children = this.get('children') |
let captured_deps = [] | |
let capturing_deps = false | |
function refresh(node){ | |
const depended_values = [] | |
for (let i = 0; i < node.dependencies.length; ++i) { | |
depended_values.push(node.dependencies[i].value) | |
} | |
node.value = node.compute.apply(null, depended_values) |
From New City Catechism website
Both adult (A) and child (C) answers.
- What is our only hope in life and death?
- A: That we are not our own but belong, body and soul, both in life and death, to God and to our Savior Jesus Christ.
- C: That we are not our own but belong to God.
- What is God?
- A: God is the creator and sustainer of everyone and everything. He is eternal, infinite, and unchangeable in his power and perfection, goodness and glory, wisdom, justice, and truth. Nothing happens except through him and by his will.
- C: God is the creator of everyone and everything.
const parent = [ | |
{ name: 'cool dad', coolness: 3 }, | |
{ name: 'cool cat', coolness: 7 } | |
] | |
const children = [ | |
{ name: 'bobby', coolness: 1 }, | |
{ name: 'billy', coolness: 3 }, | |
{ name: 'bubba', coolness: 5 }, | |
{ name: 'benji', coolness: 6 } |
[color] | |
sh = auto | |
ui = auto | |
pager = true | |
[user] | |
name = User Name | |
email = [email protected] | |
[alias] | |
lg = log --color --graph --pretty=format:'%Cred%h%Creset -%C(yellow)%d%Creset %s %Cgreen(%cr) %C(bold blue)<%an>%Creset' --abbrev-commit | |
[core] |
Stream of consciousness:
- I'm not sure whether or not changing a hex would reset its level (looks like it does)
- I'm still not sure what all is different about the blue (armored?) units. I can push them, but not hit them with normal (non-upgraded) weapons?
- ooooh my goodness I just realized that I can click on the current tile to stay there and not have to move in front of an enemy unit yesssssssssss
- wait, does the dark-background upgrade effect affect the tile I'm clicking on, or the one that I'm standing on (the one that levelled up)?
- ok, looks like armor does mean "can only be killed by pushing off the map, or specifically upgraded weapons"
Thoughts after playing for 30 minutes: Please release this game for iPad I will pay whatever
re: http://www.mode7games.com/blog/2016/06/07/i-dont-want-you-to-know-how-our-open-world-works/
Would a "time to kill" indicator in FS be stepping over the line between good-confusion and too-much-accessibility?
If units had a timer bar or a countdown appear over their heads when they engaged, counting down towards the instant where they would kill the enemy vatform, it would make it obvious that engagements were won based on a timer.
Most new FS players seemed to assume kills were determined by constantly rolling dice until one vatform "won" the dice roll. I think they inferred this from the machine gun/shotgun animations that ran during the engagement.
Is this desirable?
I get asked -- often -- if I hate police
I don't; I look at "police" generally like I look at teachers generally
When a teacher decides to rape a student, we don't demonize all teachers. Same w/ teachers who are woefully inept at teaching.
But, at the same time, no sane person denies there are teacher-rapists and teachers who suck at their job
I view police the same; I'm willing to take a leap of faith and assume you're competent, until you prove otherwise
import babel from 'rollup-plugin-babel' | |
import commonjs from 'rollup-plugin-commonjs' | |
import nodeResolve from 'rollup-plugin-node-resolve' | |
import includePaths from 'rollup-plugin-includepaths' | |
import string from 'rollup-plugin-string' | |
export default { | |
globals: { | |
querystring: 'querystring', | |
events: 'events', |