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@gitdagray
gitdagray / rps_v3.js
Created October 8, 2020 18:31
Rock_Paper_Scissors_v3
// Rock, Paper, Scissors: Refactored with Functions
const initGame = () => {
const startGame = confirm("Shall we play rock, paper, or scissors?");
startGame ? playGame() : alert("Ok, maybe next time.");
};
// Game flow function
const playGame = () => {
while (true) {
let playerChoice = getPlayerChoice();
@gitdagray
gitdagray / rps_v2.js
Created October 8, 2020 18:29
Rock_Paper_Scissors_v2
// Rock, Paper, Scissors: Refactored with While Loop and an Array
let playGame = confirm("Shall we play rock, paper, or scissors?");
if (playGame) {
//play
while (playGame) {
const playerChoice = prompt("Please enter rock, paper, or scissors.");
if (playerChoice || playerChoice === "") {
const playerOne = playerChoice.trim().toLowerCase();
if (
playerOne === "rock" ||
@gitdagray
gitdagray / rps_v1.js
Last active May 24, 2026 06:48
Rock_Paper_Scissors_v1
// Your First Interactive Game
let playGame = confirm("Shall we play rock, paper, or scissors?");
if (playGame) {
//play
let playerChoice = prompt("Please enter rock, paper, or scissors.");
if (playerChoice) {
let playerOne = playerChoice.trim().toLowerCase();
if (
playerOne === "rock" ||
playerOne === "paper" ||