This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
shader_type canvas_item; | |
uniform sampler2D distort_texture; | |
uniform float fade : hint_range(0.0, 1.0) = 0.86; | |
uniform float desat : hint_range(0.0, 1.0) = 0.3; | |
uniform float scale = 0.009; | |
uniform float intensity = 0.041; | |
uniform int kuwahara_radius = 4; |