Does a multi-file gist have separate addresses for each file?
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Windows Registry Editor Version 5.00 | |
[HKEY_CURRENT_USER\Control Panel\Desktop] | |
"ForegroundFlashCount"=dword:00000000 | |
"ForegroundLockTimeout"=dword:00000000 |
I hereby claim:
- I am weirdbearddev on github.
- I am weirdbearddev (https://keybase.io/weirdbearddev) on keybase.
- I have a public key ASCpJw3AVkKK3hoDDKJE8YHglJaAzfFY8f9m332pUj67xAo
To claim this, I am signing this object:
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/* | |
* This work by Jason "Aj" Comfort (https://weirdbearddev.com) is licensed under | |
* CC BY-SA 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-sa/4.0 | |
* Original idea based on [Software Architecture in Unity](https://www.youtube.com/watch?v=sh7f4K9Wbj8) video | |
*/ | |
using UnityEngine; | |
[CreateAssetMenu(fileName = "NewLogger", menuName = "ScriptableObjects/New Logger", order = 1)] | |
public class LoggerSO : ScriptableObject |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
[CreateAssetMenu(fileName = "New#SCRIPTNAME#", menuName = "ScriptableObjects/New #SCRIPTNAME#", order = 1)] | |
public class #SCRIPTNAME# : ScriptableObject | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
#endregion Members |
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using System.Collections; | |
using System.Collections.Generic; | |
[System.Serializable] | |
public class #SCRIPTNAME# | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
#endregion Members |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class #SCRIPTNAME# : MonoBehaviour | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
[Header("Logging")] |
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using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
public static class #SCRIPTNAME# | |
{ | |
#region Members | |
private const string DName = nameof(#SCRIPTNAME#); // Debug name | |
#endregion Members |
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{ | |
"files.exclude": | |
{ | |
"**/.DS_Store":true, | |
"**/.git":true, | |
"**/.gitmodules":true, | |
"**/*.booproj":true, | |
"**/*.pidb":true, | |
"**/*.suo":true, | |
"**/*.user":true, |
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{ | |
"version": "0.2.0", | |
"configurations": [ | |
{ | |
"name": "Unity Editor", | |
"type": "unity", | |
"path": "/{ProjectFolder}/Library/EditorInstance.json", | |
"request": "launch" | |
}, | |
{ |
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