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May 12, 2015 12:32
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#! /usr/bin/env python | |
''' | |
Generates Inkscape SVG file containing box components needed to | |
laser cut a tabbed construction box taking kerf and clearance into account | |
Copyright (C) 2011 elliot white [email protected] | |
This program is free software: you can redistribute it and/or modify | |
it under the terms of the GNU General Public License as published by | |
the Free Software Foundation, either version 3 of the License, or | |
(at your option) any later version. | |
This program is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
GNU General Public License for more details. | |
You should have received a copy of the GNU General Public License | |
along with this program. If not, see <http://www.gnu.org/licenses/>. | |
''' | |
__version__ = "0.8" ### please report bugs, suggestions etc to [email protected] ### | |
from ink_helper import * | |
from math import pi, sin, cos | |
_ = gettext.gettext | |
def x_slit(center, orient, angle): | |
''' | |
make one x_slit starting | |
orient -- vector from center edge of baffle, slit only goes half of orient length | |
angle (radians) is angle of the slit (just try it and see?) | |
''' | |
orient = Vec2(orient) | |
w = orient.norm() | |
out = orient / w | |
up = Vec2([out[1], -out[0]]) | |
center = Vec2(center) | |
path = Path([center + out * w/2. + up * sin(angle) * w/2]) | |
path.append(center - out * w/2. - up * sin(angle) * w/2) | |
path.append(center - out * w/2. + up * sin(angle) * w/2) | |
path.append(center + out * w/2. - up * sin(angle) * w/2) | |
path.append(center + out * w/2. + up * sin(angle) * w/2) | |
return path | |
def u_slit(center, orient, angle): | |
''' | |
make one a single of u_slits | |
''' | |
orient = Vec2(orient) | |
w = orient.norm() | |
out = orient / w | |
up = Vec2([out[1], -out[0]]) | |
center = Vec2(center) | |
path1 = Path([center + out * w + up * sin(angle) * w]) | |
path1.append(center + out * w / 2. + up * sin(angle) * w/2) | |
path1.append(center + out * w / 2. - up * sin(angle) * w/2) | |
path1.append(center + out * w - up * sin(angle) * w) | |
return path1 | |
def baffle(start, width, dy, angle, n): | |
''' | |
Make N slits at a dy spaceing starting at start. | |
angle is the slit angle | |
''' | |
orient = Vec2(width, 0) | |
start = Vec2(start) | |
up = Vec2(0, 1.) | |
x_slits = [] | |
u_slits = [] | |
center = start + orient + up * dy/2 | |
for i in range(n): | |
x_slits.append(x_slit(center + i * dy * up, orient, angle)) | |
x_fold = [] | |
u_fold = [] | |
dash = Path([start + orient]) | |
ddy = dy / 10. | |
dash.append_from_last(up * ddy) | |
n_dash = int(n * dy / ddy) | |
for s in range(0, n_dash, 3): | |
x_fold.append(dash.translate(up * s * ddy)) | |
u_fold.append(dash.translate(up * s * ddy + orient * 2.1)) | |
x_outline = Path() | |
x_outline.append(start) | |
x_outline.append_from_last(2 * orient) | |
x_outline.append_from_last((n + 0) * up * dy) | |
x_outline.append_from_last(-2 * orient) | |
x_outline.append_from_last(-(n + 0) * up * dy) | |
u_outline = Path() | |
u_outline.append(start + orient * 2.1) | |
u_outline.append_from_last(2 * orient) | |
for i in range(n): | |
u_outline.extend(u_slit(center + i * dy * up + orient * 2.1, orient, angle)) | |
u_outline.append(start + 4.1 * orient + n * up * dy) | |
u_outline.append_from_last(-2 * orient) | |
for i in range(n - 1, -1, -1): | |
u_outline.extend(u_slit(center + i * dy * up + orient * 2.1, -orient, angle)) | |
u_outline.append(start + orient * 2.1) | |
## make a list of parts. | |
out = [x_slits, x_fold, [x_outline], u_fold, [u_outline]] | |
out = [''.join([p.drawXY() for p in path]) for path in out] | |
return out | |
class TSlotBoxMaker(inkex.Effect): | |
def __init__(self): | |
# Call the base class constructor. | |
inkex.Effect.__init__(self) | |
# Define options | |
self.OptionParser.add_option('--unit',action='store',type='string', | |
dest='unit',default='mm',help='Measure Units') | |
self.OptionParser.add_option('--height',action='store',type='float', | |
dest='height',default=100,help='Height of baffle') | |
self.OptionParser.add_option('--angle',action='store',type='float', | |
dest='angle',default=100,help='Angle of baffle') | |
self.OptionParser.add_option('--dy',action='store',type='float', | |
dest='dy',default=100,help='distance between baffles') | |
self.OptionParser.add_option('--N',action='store',type='float', | |
dest='N',default=100,help='number of slits') | |
def effect(self): | |
# Get access to main SVG document element and get its dimensions. | |
svg = self.document.getroot() | |
# Get the attibutes: | |
widthDoc = self.unittouu(svg.get('width')) | |
heightDoc = self.unittouu(svg.get('height')) | |
# Create a new layer. | |
layer = inkex.etree.SubElement(svg, 'g') | |
layer.set(inkex.addNS('label', 'inkscape'), 'newlayer') | |
layer.set(inkex.addNS('groupmode', 'inkscape'), 'layer') | |
parent=self.current_layer | |
# Get script's option values. | |
unit=self.options.unit | |
H = self.unittouu( str(self.options.height) + unit ) | |
angle = float(self.options.angle) * pi / 180 | |
N = int(self.options.N) | |
dy = self.unittouu(str(self.options.dy) + unit ) | |
width = H / cos(angle) | |
[drawS(obj, parent) for obj in baffle([0, 0], width, dy, angle, N)] | |
# Create effect instance and apply it. | |
effect = TSlotBoxMaker() | |
effect.affect() |
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