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@agyild
agyild / FSR.glsl
Last active November 5, 2024 05:34
AMD FidelityFX Super Resolution v1.0.2 for mpv
// Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
@agyild
agyild / CAS-scaled.glsl
Last active October 5, 2024 02:53
AMD FidelityFX Contrast Adaptive Sharpening v1.0.2 for mpv
// LICENSE
// =======
// Copyright (c) 2017-2019 Advanced Micro Devices, Inc. All rights reserved.
// -------
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy,
// modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
// -------
// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the
@igv
igv / SSimDownscaler.glsl
Last active October 23, 2024 13:39
Tuned for linear-downscaling=no.
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3.0 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
@voltmtr
voltmtr / LumaSharpenHook.glsl
Last active June 21, 2024 08:29
usage: vo=opengl-hq:user-shaders="~/config_directory/LumaSharpenHook.glsl"
// vim: set ft=glsl:
/*
LumaSharpenHook 0.3
original hlsl by Christian Cann Schuldt Jensen ~ CeeJay.dk
port to glsl by Anon
It blurs the original pixel with the surrounding pixels and then subtracts this blur to sharpen the image.
It does this in luma to avoid color artifacts and allows limiting the maximum sharpning to avoid or lessen halo artifacts.
@igv
igv / SSimSuperRes.glsl
Last active November 16, 2024 16:19
Basically it's an accurate sharpener + antiringing. Usage: glsl-shader="~~/SSimSuperRes.glsl"
// SSimSuperRes by Shiandow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3.0 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
@igv
igv / KrigBilateral.glsl
Last active November 8, 2024 13:38
Good test pattern: https://www.rtings.com/images/test-materials/2017/chroma-444.png (Compress it with any lossy codec first, for example jpeg. You can do it with mpv, only add screenshot-jpeg-source-chroma=no to mpv.conf). Usage: glsl-shader="~~/KrigBilateral.glsl"
// KrigBilateral by Shiandow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3.0 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
@voltmtr
voltmtr / lumasharpen.glsl
Last active July 11, 2023 00:25
usage: add post-shaders=~/config_directory/lumasharpen.glsl to your vo=opengl/opengl-hq config
// vim: set ft=glsl:
/*
LumaSharpen 1.4.1
original hlsl by Christian Cann Schuldt Jensen ~ CeeJay.dk
port to glsl by Anon
It blurs the original pixel with the surrounding pixels and then subtracts this blur to sharpen the image.
It does this in luma to avoid color artifacts and allows limiting the maximum sharpning to avoid or lessen halo artifacts.
@phiresky
phiresky / motioninterpolation.vpy
Last active October 9, 2024 00:41
Realtime motion interpolating 60fps playback in mpv
# vim: set ft=python:
# see the README at https://gist.github.com/phiresky/4bfcfbbd05b3c2ed8645
# source: https://github.com/mpv-player/mpv/issues/2149
# source: https://github.com/mpv-player/mpv/issues/566
# source: https://github.com/haasn/gentoo-conf/blob/nanodesu/home/nand/.mpv/filters/mvtools.vpy
import vapoursynth
core = vapoursynth.get_core()