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Andrew Milson andrewmilson

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@andrewmilson
andrewmilson / makefile
Last active March 10, 2016 22:51
CUDA implementation of a totalistic cellular automaton. http://imgur.com/Yp6YwPU 50000 steps
all:
nvcc -o celular totalistic-celular-automaton.cu -lX11
clean:
rm ./celular
@andrewmilson
andrewmilson / game-of-life.cu
Last active November 22, 2018 02:35
A wrapping implementation Conway's Game of Life in C++ CUDA
#include <iostream>
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define HEIGHT 32
#define WIDTH 32
using namespace std;
@andrewmilson
andrewmilson / game-of-life.cc
Last active February 25, 2016 11:37
A wrapping implementation Conway's Game of Life in C++
#include <iostream>
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define HEIGHT 100
#define WIDTH 300
using namespace std;
@andrewmilson
andrewmilson / file-upload-multipart.go
Last active October 7, 2024 12:07
Golang multipart/form-data File Upload
package main
import (
"net/http"
"os"
"bytes"
"path"
"path/filepath"
"mime/multipart"
"io"
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