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August 13, 2019 11:57
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// | |
// ViewController.swift | |
// Dicee-iOS13 | |
// | |
// Created by Angela Yu on 11/06/2019. | |
// Copyright © 2019 London App Brewery. All rights reserved. | |
// | |
import UIKit | |
class ViewController: UIViewController { | |
@IBOutlet weak var diceImageView1: UIImageView! | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
diceImageView1.image = #imageLiteral(resourceName: "DiceSix") | |
//Who What Value | |
diceImageView1.alpha = 0.5 | |
} | |
} |
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var diceImageView1: UIImageView!
/// <#Description#>
override func viewDidLoad() {
super.viewDidLoad()
diceImageView1.image = #imageLiteral(resourceName: "DiceSix")
diceImageView1.alpha = 0.5
}
}
class ViewController: UIViewController {
@IBOutlet weak var diceImageView1: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
diceImageView1.image = #imageLiteral(resourceName: "DiceSix")
diceImageView1.layer.opacity = 0.5
}
It works :)
//
// ViewController.swift
// Dicee-iOS13
//
// Created by Angela Yu on 11/06/2019.
// Copyright © 2019 London App Brewery. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var diceImageView1: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
diceImageView1.image = UIImage(imageLiteralResourceName: "DiceSix")
diceImageView1.alpha = 0.5
}
}
Screen.Recording.2024-11-09.at.6.17.31.AM.mov
class ViewController: UIViewController, UIGestureRecognizerDelegate {
var imgeOne =
["DiceeLogo","DiceFive","DiceFour","DiceOne","DiceSix","DiceThree","DiceTwo","GreenBackground","DiceFive","DiceFour","DiceOne","DiceSix","DiceThree","DiceTwo","DiceFive","DiceFour","DiceOne","DiceSix","DiceThree","DiceTwo"
]
var tabtrr = true
@IBOutlet weak var immj: UIImageView!
@IBOutlet weak var imageView1: UIImageView!
@IBOutlet weak var imageViewT: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
khn22()
}
func imagetab() {
let uitabgesture = UITapGestureRecognizer(target: self, action: #selector(khan))
imageView1.addGestureRecognizer(uitabgesture)
}
func imagetb1(){
let uitabgesture1 = UITapGestureRecognizer(target: self, action: #selector(khn1))
imageViewT.addGestureRecognizer(uitabgesture1)
}
@objc func khan(){
if let randomimage = imgeOne.randomElement(){
imageView1.image = UIImage(named: randomimage)
}
else{
print("imageView1 nill")
}
}
@objc func khn1(){
if let rdmimage1 = imgeOne.randomElement(){
imageViewT.image = UIImage(named: rdmimage1)
}
else{
print("imageViewTwo nil")
}
}
@objc func khn22(){
imagetab()
imagetb1()
}
}
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can someone explain why its showing Five dots instead of four while doing opaq