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// Requires the Juce audio_utils module for AudioProcessorPlayer | |
class MyAudioProcessor : public AudioProcessor | |
{ | |
public: | |
MyAudioProcessor() {} | |
const String getName() const override { return "MyAudioProcessor"; } | |
void prepareToPlay(double sampleRate, int maximumExpectedSamplesPerBlock) override {} | |
void releaseResources() override {} | |
void processBlock(AudioBuffer<float>& buffer, MidiBuffer & midiMessages) override |
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class MyAudioSource : public AudioSource | |
{ | |
public: | |
MyAudioSource() {} | |
void prepareToPlay(int samplesPerBlockExpected, double sampleRate) override | |
{} | |
void releaseResources() override | |
{} | |
void getNextAudioBlock(const AudioSourceChannelInfo & bufferToFill) override | |
{ |
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class MyAudioCallback : public AudioIODeviceCallback | |
{ | |
public: | |
MyAudioCallback() {} | |
void audioDeviceIOCallback(const float **inputChannelData, int numInputChannels, | |
float **outputChannelData, int numOutputChannels, int numSamples) override | |
{ | |
for (int i = 0; i < numSamples; ++i) | |
{ | |
float sample = jmap(m_rnd.nextFloat(), 0.0f, 1.0f, -0.1f, 0.1f); |
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<!-- Example #1 - no styling --> | |
Made with ❤ in Switzerland | |
Made with ♥ in Switzerland | |
Made with ♡ in Switzerland | |
Made with ❤️ in Switzerland | |
Made with ♥️ in Switzerland | |
<!-- Example #2 - inline-styled ❤ --> | |
Made with <span style="color: #e25555;">♥</span> in Switzerland | |
Made with <span style="color: #e25555;">♥</span> in Switzerland |
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/** | |
* Stylish Gradient Buttons | |
*/ | |
/** | |
* Designed and coded by Anatoli Nicolae | |
* http://dribbble.com/anatolinicolae | |
*/ | |
body { | |
background: #f5f5f5; |