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@lukeredpath
lukeredpath / ExampleClass.m
Created June 30, 2011 22:18
Macro for creating your "shared instance" using GCD
@implementation MySharedThing
+ (id)sharedInstance
{
DEFINE_SHARED_INSTANCE_USING_BLOCK(^{
return [[self alloc] init];
});
}
@end
@jhankin
jhankin / SOInsetLabel.h
Created November 5, 2012 19:11
UILabel subclass encapsulating interior shadow functionality
//
// SOInsetLabel.h
//
// Created by Joseph Hankin on 11/2/12.
// From code posted by Rob Mayoff.
// http://stackoverflow.com/questions/8467141/ios-how-to-achieve-emboss-effect-for-the-text-on-uilabel
// Copyright (c) 2012 Joseph Hankin. All rights reserved.
//
@alloy
alloy / gist:4952606
Last active August 19, 2020 03:48
Upload iOS application for clients on their iTunes Connect account.

Obviously, the simplest solution would be for the client to share their account details or add us as ‘team admin’, but that is not what this is about.

  1. [Add us to your iOS Developer Program as ‘team member’.][1]
  2. [Create a ‘Distribution Certificate’, if you haven’t got one already.][2]
  3. [Create a ‘App Store Distribution Provisioning Profile’.][3]
  4. [Export the ‘Distribution Certificate’ assets and send the export and password to us.][4] (For security sake, it’s a good idea to send us the password via other means than the exported certificate. E.g. by phone/SMS.)
@mpospese
mpospese / CGRectIntegralScaled.m
Created February 28, 2013 03:34
Pixel aligns rectangles, taking the device's screen scale into account.
CGRect CGRectIntegralScaledEx(CGRect rect, CGFloat scale)
{
return CGRectMake(floorf(rect.origin.x * scale) / scale, floorf(rect.origin.y * scale) / scale, ceilf(rect.size.width * scale) / scale, ceilf(rect.size.height * scale) / scale);
}
CGRect CGRectIntegralScaled(CGRect rect)
{
return CGRectIntegralScaledEx(rect, [[UIScreen mainScreen] scale]);
}
@steipete
steipete / PSPDFUIKitMainThreadGuard.m
Last active May 27, 2024 12:11
This is a guard that tracks down UIKit access on threads other than main. This snippet is taken from the commercial iOS PDF framework http://pspdfkit.com, but relicensed under MIT. Works because a lot of calls internally call setNeedsDisplay or setNeedsLayout. Won't catch everything, but it's very lightweight and usually does the job.You might n…
// Taken from the commercial iOS PDF framework http://pspdfkit.com.
// Copyright (c) 2014 Peter Steinberger, PSPDFKit GmbH. All rights reserved.
// Licensed under MIT (http://opensource.org/licenses/MIT)
//
// You should only use this in debug builds. It doesn't use private API, but I wouldn't ship it.
// PLEASE DUPE rdar://27192338 (https://openradar.appspot.com/27192338) if you would like to see this in UIKit.
#import <objc/runtime.h>
#import <objc/message.h>
@bddckr
bddckr / Assertions.h
Last active December 19, 2015 07:59
Assertion macro that works exactly like NSAssert(), with the modification that a code block will be run if the condition is not met. Helps a lot to prevent repetitions when handling the condition a second time for release code (NSAssert will be stripped by default.) Thanks to @ merowing_ for https://gist.github.com/krzysztofzablocki/5921645 !
// See http://stackoverflow.com/a/257424/283482
// Normally a "do {…} while (0)" is used to prevent the problem described in the linked answer,
// but this would prevent us from using "continue" or "break" in the block parameter.
// The problem is fixed thanks to the "if (1) {…}", doing the same as the "do {…} while (0)".
#define AssertTrueOrRunBlock(condition, block, description, ...)\
if (1) {\
__PRAGMA_PUSH_NO_EXTRA_ARG_WARNINGS\
BOOL check = !!(condition);\
NSCAssert(check, (description), ##__VA_ARGS__);\
@nicklockwood
nicklockwood / gist:7447381
Last active February 14, 2017 09:31
Why I still prefer nibs to storyboards.

Storyboard Segues initially seem like a pretty cool way to construct interfaces using minimal glue code. But actually, ordinary nibs already support this, and in a much more flexible way.

Certainly, a Storyboard lets you bind a button action up to display a view controller with no code, but in practice you will usually want to pass some data to the new controller, depending on which button you used to get there, and this means implementing the -prepareForSegue:sender: method, which rapidly becomes a giant if/elseif statement of doom, negating most of the benefit of the codeless segue:

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    if ([segue.identifier isEqualToString:@"modalSegue"])
    {
        ModalViewController *controller = (ModalViewController *)segue.destination;

controller.someProperty = someValue;

@steipete
steipete / DevelopmentEnviromentDetector.m
Last active February 7, 2025 15:27
Detect if you're currently running a development version or an App Store/Ad Hoc version.
static BOOL PSPDFIsDevelopmentBuild(void) {
#if TARGET_IPHONE_SIMULATOR
return YES;
#else
static BOOL isDevelopment = NO;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// There is no provisioning profile in AppStore Apps.
NSData *data = [NSData dataWithContentsOfFile:[NSBundle.mainBundle pathForResource:@"embedded" ofType:@"mobileprovision"]];
if (data) {
@matej
matej / CALayer+MBAnimationPersistence.h
Last active November 20, 2024 13:35
Persists (pauses) layer animations (including UIView animation generated animations) when the application enters into background and restores (resumes) animations from where they left off upon returning from background.
//
// CALayer+MBAnimationPersistence.h
//
// Created by Matej Bukovinski on 19. 03. 14.
// Copyright (c) 2014 Matej Bukovinski. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
@staltz
staltz / introrx.md
Last active June 28, 2025 13:44
The introduction to Reactive Programming you've been missing