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Brandon Catcho bcatcho

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@Crushy
Crushy / MoveTransform.cs
Last active June 1, 2018 21:00
Meant to be used with Easing functions. See http://easings.net/ for examples. Graphs should vary from x=0 to x=1.
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
public class MoveTransform : IActivated {
public Transform objectMoved;
public ColliderEnterExitMovements enter, leave;