Last active
April 1, 2026 20:12
-
-
Save bkeepers/4979576 to your computer and use it in GitHub Desktop.
Keep two HTML5 video elements in sync.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| videos = document.getElementsByTagName('video') | |
| new VideoSync(videos[0], videos[1]) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| # Keep two HTML5 video elements in sync. | |
| # | |
| # @primary - primary video with controls and audio | |
| # @secondary - secondary video, | |
| class @VideoSync | |
| constructor: (@primary, @secondary) -> | |
| @ready = false | |
| @secondary.addEventListener 'canplay', => @ready = true | |
| @primary.addEventListener 'play', => @secondary.play() | |
| @primary.addEventListener 'pause', => @secondary.pause() | |
| @primary.addEventListener 'timeupdate', @sync | |
| @primary.addEventListener 'seeking', @sync | |
| sync: => | |
| @secondary.currentTime = @primary.currentTime if @ready |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I just used this basic idea but the secondary video lags like crazy if sync is called every single timeupdate. I just added a bit that checks if the videos are offset by some specific amount then it syncs them up (if Math.abs(primary.currentTime - secondary.currentTime) > 0.3 or whatever) and it works perfectly. Just thought I'd post it here in case someone else comes here looking for this method 🫡