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const //imports | |
fs = require("fs"), | |
totp = require("totp-generator"), | |
fetch = require("node-fetch"); | |
const api = "https://vrchat.com/api/1"; | |
const ua = "bap [email protected]"; | |
const cookiePath = "auth.cookie"; |
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using CloudFlare.Client; | |
using CloudFlare.Client.Api.Zones.DnsRecord; | |
using System; | |
using System.Configuration; | |
using System.Linq; | |
using System.Net; | |
using System.Threading; | |
using System.Threading.Tasks; | |
namespace ShrineR |
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/** imports **/ | |
import { | |
default as fs | |
} from 'fs'; | |
import { | |
default as fetchR | |
} from 'node-fetch'; | |
import { | |
default as moment | |
} from 'moment'; |
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In this post, .net platform has this pinvoke mechanism where it is allowed that you call into the Native windows . | |
this is extremely useful when you have some 3rd party libraries or if you try to program against with the low-level windows APIS. | |
One of the typic application htat utilize the Lowe-level windows apis are those Native win32 applications. Where you creat a message pump with the necessary WNDCLASSEX to represent/register the window message pump and message handler process. What you will deal with the win32 applications include the following. | |
RegisterClassEx, CreateWindowEx, GetMessage(), TranslateMesage(), and DispatchMessage(...). | |
to be able to use the Window API, you have to declare tons of Structure and PInvoke Method, while you can find help from the Pinvoke.Net. | |
First, we will introduce some of the win32/user32 functions and their relative structure definitions. |
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using UnityEditor; | |
using UnityEngine; | |
namespace com.hololabs.editor | |
{ | |
public class FindByGuid : EditorWindow | |
{ | |
[MenuItem("Utility/Find Asset by Guid %&g")] | |
public static void DoFindByGuidMenu() | |
{ |
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Set oShell = CreateObject("WScript.Shell") | |
Do while True | |
If oShell.AppActivate("VRChat") Then | |
' restore | |
oShell.SendKeys "% r" | |
' minimize | |
oShell.SendKeys "% n" | |
Wscript.Sleep(5 * 60 * 1000) 'wait 5 min between applying | |
Else Wscript.Sleep(10 * 60 * 1000) 'prog not found, wait 10 minutes |
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https://ff1.mubert.com/b2b/v2?playlist=0.0.0&intensity=medium&pat=bXViZXJ0Zm9yc3RyZWFtZXJzLjM0ODI1MS4wM2U4MTU4OTcyZjFjMzNiMTNmNmQ1ZTlkNmViNzE3ZGEzZDkzNzU3LjEuMg.d17604867eff679d2b4f9b0b4e0981ac5b6248c23bd64b639b03559418be3eb9 |
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Visual Studio 2019 Product Key | |
[Please Star this gist] | |
Follow My GitHub Account --> https://github.com/ch-kashif @ch-kashif | |
**Follow Me On Instagram -->> https://www.instagram.com/ch.kashif602/ ** | |
Lets do a code together | |
Join Cloud Disk repository --> https://github.com/ch-kashif/CloudDisk |
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// Spacelab 4.5.3 | |
// Bootswatch | |
/* navbar demo no margin */ | |
body > div > div.bs-docs-section.clearfix > div > div > div:nth-child(3) { | |
margin: 0 !important; | |
} | |
// Variables =================================================================== |
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function getChannels(_pat) { | |
var xhr = new XMLHttpRequest(); | |
xhr.open("POST", "https://api-b2b.mubert.com/v2/GetPlayMusic", true); | |
xhr.setRequestHeader('Content-Type', 'application/json'); | |
xhr.send(JSON.stringify({ | |
"method":"GetPlayMusic", | |
"params": | |
{ | |
"pat":_pat |
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