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Last active October 10, 2024 07:06
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UITabBar with custom height in Swift, does not work for iOS 14 or later.
// Does not work on iOS 14.0 or later, keeping the gist just for reference.
extension UITabBar {
override open func sizeThatFits(size: CGSize) -> CGSize {
super.sizeThatFits(size)
var sizeThatFits = super.sizeThatFits(size)
sizeThatFits.height = 71
return sizeThatFits
}
}
@christianpbrink
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Same problem here!

@jcrooke
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jcrooke commented May 5, 2020

I have found a solution for iOS 13.4 that doesn't require too much to be changed.

First step is to change your code (I'll use the example above, but your code might be slightly different if you've done something custom);

Change from this;

extension UITabBar {
    override open func sizeThatFits(size: CGSize) -> CGSize {
        super.sizeThatFits(size)
        var sizeThatFits = super.sizeThatFits(size)
        sizeThatFits.height = 71
        return sizeThatFits
    }
}

To this;

class CustomTabBar : UITabBar {
    override open func sizeThatFits(_ size: CGSize) -> CGSize {
        super.sizeThatFits(size)
        var sizeThatFits = super.sizeThatFits(size)
        sizeThatFits.height = 71
        return sizeThatFits
    }
}

Then in your storyboard, click your "Tab Bar Controller"'s tab bar and change the class from UiTabBar to CustomTabBar. This ensures that sizeThatFits is called.

@RemiRodrigues
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If you've created your UITabBarController programmatically, you can set custom class for UITabBar class like this :

init() {
       super.init(nibName: nil, bundle: nil)
       object_setClass(self.tabBar, CustomTabbar.self)

       /* some stuff here */ 
}

That's a bit weird because Apple don't let us set a custom instance of UITabBar.

@anatoliykant
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anatoliykant commented Aug 26, 2020

If you've created your UITabBarController programmatically, you can set custom class for UITabBar class like this :

init() {
       super.init(nibName: nil, bundle: nil)
       object_setClass(self.tabBar, CustomTabbar.self)

       /* some stuff here */ 
}

That's a bit weird because Apple don't let us set a custom instance of UITabBar.

@RemiRodrigues thx, you saved me a lot of time

@Prathap-iOS
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I have found a solution for iOS 13.4 that doesn't require too much to be changed.

First step is to change your code (I'll use the example above, but your code might be slightly different if you've done something custom);

Change from this;

extension UITabBar {
    override open func sizeThatFits(size: CGSize) -> CGSize {
        super.sizeThatFits(size)
        var sizeThatFits = super.sizeThatFits(size)
        sizeThatFits.height = 71
        return sizeThatFits
    }
}

To this;

class CustomTabBar : UITabBar {
    override open func sizeThatFits(_ size: CGSize) -> CGSize {
        super.sizeThatFits(size)
        var sizeThatFits = super.sizeThatFits(size)
        sizeThatFits.height = 71
        return sizeThatFits
    }
}

Then in your storyboard, click your "Tab Bar Controller"'s tab bar and change the class from UiTabBar to CustomTabBar. This ensures that sizeThatFits is called.

Thanks @jcrooke This is working awesomely.

@Stebulis
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Stebulis commented Oct 23, 2020

I hope I'm missing something, but there's no way for me to make any of those solutions work.

In my project, UITabViewController is an initial controller and no matter what I do, the default size of the tab bar is loaded first and it changes to the new height defined with the override of sizeThatFits shortly after.

So I load the tab bar twice and it has this buggy look when the height of the tab bar changes.

I'm running iOS 14.1 and I' have tried older devices before iPhone X too in a simulator.

Any help is appreciated.

@Erumaru
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Erumaru commented Oct 31, 2020

nothing from mentioned here works for me in iOS 14+

@daviddelmonte
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Same here unfortunately

@Wei18
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Wei18 commented Nov 23, 2020

Work for me in iOS 14+, and others

class WeiTabBarController: UITabBarController {
    
    init() {
        
        super.init(nibName: nil, bundle: nil)
        
        object_setClass(self.tabBar, WeiTabBar.self)
        
    }
    
    required init?(coder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }
    
    
    class WeiTabBar: UITabBar {
        
        override func sizeThatFits(_ size: CGSize) -> CGSize {
            
            var sizeThatFits = super.sizeThatFits(size)
            
            sizeThatFits.height = 120
            
            return sizeThatFits
            
        }
        
    }
    
}

@Onyekachi-152
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@RemiRodrigues Thanks, you really saved me a lot of headaches.

@afaqsaqi
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@Wei18 Thank you man it works like a charm!

@homerblr
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homerblr commented Sep 7, 2021

@Wei18 you are a champ

@kepe94
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kepe94 commented Sep 7, 2021

Hi, This method works but how can I center the tab bar image to the updated height?
410AE454-7D74-42A2-A769-6F96B2B80607

@MoSaber-hub
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@Wei18 Thank you that's work for me too on iOS 14+

@ardacmen
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ardacmen commented Apr 12, 2023

@Wei18 thank you! still working for swift 5+

@Reginmaru
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New to Swift over here! - Trying to understand how I would use this in Views. Here is my Tabs View `struct Tabs: View {
@EnvironmentObject private var themeManager: ThemeManager
@Environment(.colorScheme) var mode: ColorScheme
@State private var selectedTab = 0

var body: some View {
        TabView(selection: $selectedTab) {
            DetailsView()
                .tabItem {
                    Text("Home")
                    TabImage(name: "misty", size: CGSize(width: 42, height: 42))
                    
                }
                .tag(0)
            
            SettingsView()
                .tabItem {
                    Text("Socials")
                    TabImage(name: "laptop", size: CGSize(width: 42, height: 42))
                    
                }
                .tag(1)
            
        }
        .onAppear(perform: {
            CustomTabBar().sizeThatFits(CGSize(width: 300, height: 400))
        })
        .accentColor(AppColors(mode: mode).jnjBorder)
}

}`

With the extension class CustomTabBar : UITabBar { override open func sizeThatFits(_ size: CGSize) -> CGSize { super.sizeThatFits(size) var sizeThatFits = super.sizeThatFits(size) sizeThatFits.height = 71 return sizeThatFits } }

However my emulator is still showing all clumped up. I've tried a few other ways to try and increase the height but nothing seems to work!

Here is the resulting emulator screenshot:
Screenshot 2024-06-24 at 23 15 58

@jaroshevskii
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After testing many ways, this one works best for me:

final class CustomTabBar: UITabBar {
    private let topLineLayer: CALayer = {
        let obj = CALayer()
        obj.backgroundColor = UIColor.appBorder.cgColor
        return obj
    }()
    
    private let tabBarAppearance: UITabBarAppearance = {
        let obj = UITabBarAppearance()
        obj.stackedLayoutAppearance.normal.titleTextAttributes = [
            .font: UIFont.interFont(ofSize: 12.sizeW, weight: .medium),
        ]
        return obj
    }()
    
    override init(frame: CGRect) {
        super.init(frame: frame)
        
        setup()
    }
    
    required init?(coder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }
    
    override func layoutSubviews() {
        super.layoutSubviews()
        
        topLineLayer.frame.size = CGSize(width: bounds.width, height: 1)
    }
    
    override func sizeThatFits(_ size: CGSize) -> CGSize {
        var sizeThatFits = super.sizeThatFits(size)
        sizeThatFits.height = 64 + safeAreaInsets.bottom // 64 is custom height
        return sizeThatFits
    }
}

// MARK: - Setup
extension CustomTabBar {
    private func setup() {
        standardAppearance = tabBarAppearance
        tintColor = .appLabel
        unselectedItemTintColor = .appStroke
        layer.addSublayer(topLineLayer)
    }
}
final class CustomTabBarController: UITabBarController {
    private let customTabBar = CustomTabBar()
    
    override func loadView() {
        super.loadView()
        
        setValue(customTabBar, forKey: "tabBar")
    }
}

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