(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
import Foundation | |
protocol Channel: IteratorProtocol { | |
func send(_ value: Element?) | |
} | |
/// A blocking channel for sending values. | |
/// | |
/// `send` and `receive` must run in separate separate execution contexts, otherwise you get a deadlock. | |
final class BlockingChannel<A>: Channel { |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
import android.content.Context; | |
import android.content.res.TypedArray; | |
import android.graphics.Canvas; | |
import android.graphics.Rect; | |
import android.graphics.drawable.Drawable; | |
import android.graphics.drawable.NinePatchDrawable; | |
import android.util.AttributeSet; | |
import android.widget.RelativeLayout; | |
public class FRelativeLayout extends RelativeLayout { |