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local ins = table.insert | |
local wins = {} | |
for _, v in next, workspace:GetChildren() do | |
if v.Name == 'Win' and v:FindFirstChild('TouchInterest') and not v:FindFirstChild('Teleport pad Script') then | |
ins(wins, v) | |
end | |
end | |
local function f1(Character) | |
local arm = Character:WaitForChild('HumanoidRootPart') | |
for _, Win in next, wins do |
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local lp = game:GetService("Players").LocalPlayer | |
local function clear(Character) | |
local nt = Character:WaitForChild('Head'):WaitForChild('NameTag') | |
nt:ClearAllChildren() | |
end | |
lp.CharacterAdded:Connect(function(Character) | |
clear(Character) | |
end) | |
if lp.Character then | |
clear(lp.Character) |
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-- // slua (https://x.synapse.to) | |
print('slua https://x.synapse.to', 'Commands Copy') | |
local o = '' | |
for _, v in next, game:GetService("Players").LocalPlayer.PlayerGui.CommandsGui.TextButton.Frame.Frame:GetChildren() do | |
o ..= v.Text .. '\n' | |
end | |
setclipboard(o) |
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-- // slua (https://x.synapse.to) | |
print('slua https://x.syanpse.to', 'Project JoJo Metalica Patch') | |
-- Decompiled with the Synapse X Luau decompiler. | |
loadfile('Player.lua')() | |
Player.DescendantAdded:Connect(function(Metallica) | |
if Metallica.ClassName == 'LocalScript' and Metallica.Name == 'Metallica' then | |
Metallica.Disabled = true |
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-- // slua (https://x.synapse.to) | |
print('slua https://x.syanpse.to', 'Project JoJo No Movement Exploit') | |
loadfile('Player.lua')() | |
local misc = game:GetService("ReplicatedStorage").Logic.misc -- // COUGH COUGH BACKDOOR COUGH COUGH | |
local function connect(player) -- // This works barely that much, but this is pretty much reference onto what can be exploited, so that's what matters, you can even set everyone's speed to 59 since that's the limit, else it won't be accepted | |
if player ~= Player then | |
local function fire(chr) | |
local function f() |
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-- // slua (https://x.synapse.to) | |
print('slua https://x.syanpse.to', 'Project JoJo Invisibility Exploit', script.Name) | |
loadfile('Player.lua')() | |
-- // copy paste function | |
local function patch(character) | |
local t = character:WaitForChild('Torso') | |
t:WaitForChild('metaldust'):Destroy() -- hehe ownership go :Destroy() | |
t:WaitForChild('wortheffect'):Destroy() |
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-- // slua (https://x.synapse.to) | |
print('slua https://x.synapse.to', 'Project JoJo Patch#0', script.Name) | |
loadfile('Player.lua')() -- // Module/Self Explanatory | |
-- // This is to patch harvest causing a UI bug where the roka UI stays after it steals the roka, and causes the UI to stay on the user's screen | |
local function harvest_roka(Character) | |
Character.ChildAdded:Connect(function(Child) | |
if Child.Name == 'RokakakaFruit' then | |
-- // I use parents as a trigger onto when to remove the UI |
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-- // slua (https://x.synapse.to) | |
print('slua https://x.synapse.to', 'Hostile Planes Patch#0', script.Name) | |
-- // Replaces plane ESP name to Display Names to prevent confustion in the chat when playing with randoms and talking with them | |
local function modify(PlayerName) | |
local PlayerName = PlayerName:WaitForChild('Main'):WaitForChild('Sign'):WaitForChild('PlayerName') | |
local display = game:GetService('Players')[PlayerName.Text].DisplayName | |
PlayerName.Text = display | |
end | |
workspace.Planes.ChildAdded:Connect(function(Plane) |
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; // Please download autohotkey at https://www.autohotkey.com | |
; // Script \/ | |
; // Prevents running hotkeys outside of the game :wikidWink: | |
#IfWinActive ahk_exe ProjectZomboid64.exe | |
; // Suspend Config, for typing in chat and such | |
`::Suspend |
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; // Prevents running hotkeys when you don't want to. | |
#IfWinActive ahk_exe RobloxPlayerBeta.exe | |
; // Suspend Config, for typing in chat and such. | |
`::Suspend | |
; // Close Map | |
r::^r | |
; // Reset Map |
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