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An 4.2-furnace (equivalent) early-game, minimim viable nuclear
ship, requiring only blue-sci
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An 4.2-furnace (equivalent) early-game, minimim viable nuclear
ship, requiring only blue-sci
See more cheap ships
The Bladder is a 7-launch, 4-furnace Factorio space ship which uses only Nauvis non-quality tech.
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The Wasp is a 6-launch, 4-furnace Factorio space ship which uses only Nauvis non-quality tech.
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The Mosquito is a 5-launch, 2-furnace Factorio space ship which uses only Nauvis non-quality tech.
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The Gnat is a 4 launch, 1-furnace Factorio space ship which uses only Nauvis non-quality tech.
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The Tick is a 6 launch, 3-furnace Factorio space ship I which uses only Nauvis non-quality tech.
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The Flea is a 5 launch, 2-furnace Factorio space ship which uses only Nauvis non-quality tech.
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The Aphid is a 4-launch, 1-furnace Factorio space ship which uses only Nauvis non-quality tech. EDIT see The Gnat for a faster 4-launch ship.
Shoutout: This ship is inspired by (and steals tech from) the minimalist ship designs of u/TrollDruel.
Here are three variations on crusher / collector circuits I use in small Factorio ships.
When building small space ships in Factorio, energy efficiency becomes important. The question is, should you use an assembler 2 or 3 when making ammo on a small ship where power is a precious commodity?
I used one accumulator to power an assembler making ammo with an input and output inserter, then counted how many magazines were made by each setup.
(See also: Testing Factorio inserter energy efficiency)