Created
October 22, 2011 22:36
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Rendering great circle arcs in Processing between two coordinates
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void drawPath(float lat1, float lon1, float lat2, float lon2) { | |
stroke(0); | |
strokeWeight(5); | |
noFill(); | |
lat1 *= PI/180; | |
lon1 *= PI/180; | |
lat2 *= PI/180; | |
lon2 *= PI/180; | |
beginShape(); | |
float d, f, A, B, x, y, z, latN, lonN; | |
int n; | |
d = 2*asin(sqrt( pow((sin((lat1-lat2)/2)),2) + cos(lat1)*cos(lat2)*pow((sin((lon1-lon2)/2)),2))); | |
println(d); | |
for (n = 0 ; n < (SENSITIVITY + 1) ; n++ ) { | |
f = (1/SENSITIVITY) * n; | |
A = sin((1-f)*d)/sin(d); | |
B = sin(f*d)/sin(d); | |
x = A*cos(lat1)*cos(lon1) + B*cos(lat2)*cos(lon2); | |
y = A*cos(lat1)*sin(lon1) + B*cos(lat2)*sin(lon2); | |
z = A*sin(lat1) + B*sin(lat2); | |
latN = atan2(z,sqrt(pow(x,2)+pow(y,2))); | |
lonN = atan2(y,x); | |
latN /= PI / 180; | |
lonN /= PI / 180; | |
vertex(lonN, -latN); | |
println(latN + " " + lonN); | |
} | |
endShape(); | |
} |
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