Created
August 25, 2015 01:08
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Worst code I've ever written
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if (GameConfig.BKGEffectsEnabled && GameConfig.ParticleBKGEffects && | |
gameTime.IsRunningSlowly ? | |
timer_Diffraction > time_PerDiffractionDrawDelay : | |
timer_Diffraction > time_PerDiffractionDrawNormal | |
&& diffractionFx.Enabled && diffractionFx.NumParticlesAlive > 0) | |
{ | |
diffractionFx.PreDraw(gameTime); | |
timer_Diffraction = 0; | |
} |
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Context here http://samhart.com/node/191