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April 20, 2014 00:53
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"""This is blank. Review python packages in the python manual for understanding.""" |
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#Readd neededimports## | |
class CharacterSelector(DirectObject): | |
def __init__(self): | |
"""Move evething to be owned by the object that you don't want destroyed at the end of this function | |
IE: self.select = loader.loadModel("avatar_chooser_rope.bam")""" | |
select = loader.loadModel("avatar_chooser_rope.bam") | |
#This is what I used to find the Geom Nodes | |
#select.ls() | |
Play = DirectButton(geom = (select.find("**/avatar_c_B_bottom"), | |
select.find("**/avatar_c_B_bottom_over")),relief=None, scale=0.5) | |
Play.setPos(0,0,-0.9) | |
Player1 = DirectButton(geom = (select.find("**/avatar_c_A_bottom"), | |
select.find("**/avatar_c_A_bottom_over")),relief=None, scale=0.6) | |
Player1.setPos(-1.45,0,0.5) | |
Player2 = DirectButton(geom = (select.find("**/avatar_c_A_bottom"), | |
select.find("**/avatar_c_A_bottom_over")),relief=None, scale=0.6) | |
Player2.setPos(-1.45,0,0.35) | |
Player3= DirectButton(geom = (select.find("**/avatar_c_A_bottom"), | |
select.find("**/avatar_c_A_bottom_over")),relief=None, scale=0.6) | |
Player3.setPos(-1.45,0,0.2) | |
Player4= DirectButton(geom = (select.find("**/avatar_c_A_bottom"), | |
select.find("**/avatar_c_A_bottom_over")),relief=None, scale=0.6) | |
Player4.setPos(-1.45,0,0.05) | |
#Load dat dock | |
dock = loader.loadModel("phase_2\models\islands\pier_port_royal_1deck.bam") | |
dock.reparentTo(render) | |
dock.setPos(-8,170,-20) | |
dock.setH(270) | |
#get dat water | |
sea = loader.loadModel("phase_2\models\sea\sea.bam") | |
sea.reparentTo(render) | |
sea.setPos(0,0,-30) | |
#Create the character | |
mp = loader.loadModel("phase_2/models/char/mp_2000.bam") | |
mp.reparentTo(render) | |
mp.setPos(0, 8, -1) | |
#Character Clothing | |
mp.findAllMatches("**/clothing_layer*").hide() | |
mp.findAllMatches("**/clothing_layer1*").hide() | |
mp.findAllMatches("**/clothing_layer2*").hide() | |
mp.findAllMatches("**/hair*").hide() | |
mp.findAllMatches("**/acc_face*").hide() | |
mp.findAllMatches("**/beard*").hide() | |
mp.findAllMatches("**/mustache*").hide() | |
mp.findAllMatches("**/gh_master_face*").hide() | |
mp.findAllMatches("**/acc_body_ring*").hide() | |
mp.findAllMatches('**/hair_base').show() | |
mp.findAllMatches('**/hair_eyebrow_left').show() | |
mp.findAllMatches('**/hair_eyebrow_right').show() | |
mp.findAllMatches("**/body*").setColor(0.8, 0.7, 0.6, 1) | |
mp.findAllMatches('**/hair*').setColor(0.3, 0.2, 0.1, 1) | |
mp.findAllMatches('**/clothing_layer1_shoe_boot_tall_left').show() | |
mp.findAllMatches('**/clothing_layer1_shoe_boot_tall_right').show() | |
mp.findAllMatches('**/clothing_layer1_shirt_common_short_sleeve').show() | |
mp.findAllMatches('**/clothing_layer1_shirt_common_closed_base').show() | |
mp.findAllMatches('**/clothing_layer1_shirt_common_closed_front').show() | |
mp.findAllMatches('**/clothing_layer1_shirt_common_collar_v_high1').show() | |
mp.findAllMatches('**/clothing_layer1_shirt_common_bottom_in_closed_base').show() | |
mp.findAllMatches('**/clothing_layer1_shirt_common_bottom_in_closed_front').show() | |
mp.findAllMatches('**/body_torso_front').hide() | |
mp.findAllMatches('**/body_torso_back').hide() | |
mp.findAllMatches('**/body_waist').hide() | |
mp.findAllMatches('**/body_belt').hide() | |
mp.findAllMatches('**/body_foot_left').hide() | |
mp.findAllMatches('**/body_foot_right').hide() | |
mp.findAllMatches('**/body_shin_left').show() | |
mp.findAllMatches('*body_forearm_left*/body_shin_right').show() | |
mp.findAllMatches('**/body_knee_left').hide() | |
mp.findAllMatches('**/body_knee_right').hide() | |
mp.findAllMatches('**/body_collar_round').hide() | |
mp.findAllMatches('**/body_collar_sharp').hide() | |
mp.findAllMatches('**/hair_a1').show() | |
mp.findAllMatches('**/body_armpit_left').hide() | |
mp.findAllMatches('**/body_armpit_right').hide() | |
mp.findAllMatches('**/body_torso_base').hide() | |
mp.findAllMatches('**/body_shoulder_right').hide() | |
mp.findAllMatches('**/body_shoulder_left').hide() | |
mp.findAllMatches('**/clothing_layer1_pant_tucked_base').show() | |
mp.findAllMatches('**/clothing_layer2_belt_sash_reg_base').show() | |
mp.findAllMatches('**/clothing_layer2_belt_sash_reg_front').show() | |
tex = loader.loadTexture('phase_2\maps\PM_shirt_shared_cloth_plain1.jpg') | |
mp.find('**/clothing_layer1_shirt_common_short_sleeve').setTexture(tex, 1) | |
mp.find('**/clothing_layer1_shirt_common_closed_base').setTexture(tex, 1) | |
mp.find('**/clothing_layer1_shirt_common_closed_front').setTexture(tex, 1) | |
mp.find('**/clothing_layer1_shirt_common_collar_v_high1').setTexture(tex, 1) | |
mp.find('**/clothing_layer1_shirt_common_bottom_in_closed_base').setTexture(tex, 1) | |
mp.find('**/clothing_layer1_shirt_common_bottom_in_closed_front').setTexture(tex, 1) | |
belt = loader.loadTexture('phase_2\maps\PM_belt_sash_plain.jpg') | |
mp.find('**/clothing_layer2_belt_sash_reg_front').setTexture(belt, 1) | |
mp.find('**/clothing_layer2_belt_sash_reg_base').setTexture(belt, 1) | |
shoe = loader.loadTexture('phase_2\maps\PM_shoe_tall_boots_TanWithFlap.jpg') | |
mp.find('**/clothing_layer1_shoe_boot_tall_left').setTexture(shoe, 1) | |
mp.find('**/clothing_layer1_shoe_boot_tall_right').setTexture(shoe, 1) | |
pants = loader.loadTexture('phase_2\maps\PM_pant_long_pants_tucked_leathergoldbuttons_nopatch.jpg') | |
mp.find('**/clothing_layer1_pant_tucked_base').setTexture(pants, 1) | |
mp.find('**/clothing_layer1_pant_tucked_base').setColor(0.35, 0.4, 0.5, 1) | |
eyeball = loader.loadTexture("phase_2\maps\pupilHazel.jpg") | |
mp.findAllMatches("**/eye_iris*").setTexture(eyeball, 1) | |
def destroy(self): | |
"""Tears down everything in the character selector.""" | |
pass | |
def select_character(self, *args, **kwargs): | |
"""What happens when a character is selected? Use pandas messenger""" | |
# logic # | |
if slot_empty: | |
messenger.send("charactercreate |
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# Imports need a serious cleanup | |
from direct.actor.Actor import Actor | |
from pandac.PandaModules import * | |
from direct.task import Task | |
import math | |
from math import pi, sin, cos | |
from direct.showbase.ShowBase import ShowBase | |
from direct.task import Task | |
from direct.interval.IntervalGlobal import Sequence | |
from pandac.PandaModules import Point3 | |
from pandac.PandaModules import * | |
from direct.showbase.ShowBase import ShowBase | |
from direct.task import Task | |
from direct.actor.Actor import Actor | |
from direct.showbase.InputStateGlobal import inputState | |
import direct.directbase.DirectStart | |
from panda3d.core import CollisionTraverser,CollisionNode | |
from panda3d.core import CollisionHandlerQueue,CollisionRay | |
from panda3d.core import Filename,AmbientLight,DirectionalLight | |
from panda3d.core import PandaNode,NodePath,Camera,TextNode | |
from panda3d.core import Vec3,Vec4,BitMask32 | |
from direct.gui.OnscreenText import OnscreenText | |
from direct.actor.Actor import Actor | |
from direct.showbase.DirectObject import DirectObject | |
from sys import argv | |
from direct.directbase import DirectStart | |
from direct.task import Task | |
from direct.actor.Actor import Actor | |
from direct.showbase import DirectObject | |
from direct.gui.DirectGui import * | |
from pandac.PandaModules import * | |
from direct.interval.IntervalGlobal import * | |
from direct.showbase.InputStateGlobal import inputState | |
from direct.controls.GravityWalker import GravityWalker | |
from panda3d.core import * | |
from panda3d.core import Plane, PlaneNode, TransparencyAttrib, Texture, Vec3, Point3, NodePath, TextureStage, CullFaceAttrib, BitMask32 | |
from .character_creation import CharacterSelector | |
# Using a FSM will be better here | |
class Manager(DirectObject): | |
def __init__(self): | |
# Double check the messenger section of the manual for syntax | |
self.accept("characterselection", self.char_select) | |
self.accept("charactercreate", self.char_create) | |
def char_select(self): | |
self.select = CharacterSelector() | |
def char_create(self): | |
self.select.destroy() | |
self.select = None | |
camera.hide() | |
base.oobe() | |
manager = Manager() | |
run() |
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