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Set skyrim flora in cities to owned
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{ | |
Purpose: Set flora in cities to owned | |
Game: The Elder Scrolls V: Skyrim | |
Author: dalen <[email protected]> | |
Version: 2 | |
It is just odd that you can plunder the gardens without consequence. | |
} | |
unit userscript; | |
procedure SetOwnership(e: IInterface; owner: string); | |
var | |
ownerElement: IInterface; | |
begin | |
ownerElement := Add(e, 'Ownership', true); | |
SetElementEditValues(ownerElement, 'XOWN - Owner', owner); | |
end; | |
// called for every record selected in xEdit | |
function Process(e: IInterface): integer; | |
var | |
val: integer; | |
ParentCell, Worldspace, PlacedObject, owner: IInterface; | |
WorldspaceName: string; | |
factionId: string; | |
begin | |
Result := 0; | |
factionId := nil; | |
// Skip if not a REFR | |
if Signature(e) <> 'REFR' then exit; | |
PlacedObject := LinksTo(ElementByName(e, 'NAME - Base')); | |
// Skip if placed object type is not TreeFlora* | |
if not StartsStr('TreeFlora', EditorID(PlacedObject)) then exit; | |
// Skip items that already has an owner | |
owner := ElementByPath(e, 'Ownership'); | |
if owner <> nil then exit; | |
ParentCell := LinksTo(ElementByName(e, 'Cell')); | |
Worldspace := LinksTo(ElementByName(ParentCell, 'Worldspace')); | |
WorldspaceName := EditorID(Worldspace); | |
AddMessage('Processing: ' + FullPath(e)); | |
AddMessage('Object: ' + EditorID(PlacedObject)); | |
AddMessage('Worldspace: ' + WorldspaceName); | |
if WorldspaceName = 'WhiterunWorld' then SetOwnership(e, '0002BE39'); // GuardFactionWhiterun | |
if WorldspaceName = 'SolitudeWorld' then SetOwnership(e, '0002EBEE'); // GuardFactionSolitude | |
if WorldspaceName = 'MarkarthWorld' then SetOwnership(e, '00018AAC'); // GuardFactionMarkarth | |
if WorldspaceName = 'RiftenWorld' then SetOwnership(e, '000D27F2'); // GuardFactionRiften | |
if WorldspaceName = 'WindhelmWorld' then SetOwnership(e, '000D27F3'); // GuardFactionWindhelm | |
end; | |
end. |
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