Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.
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System: Host: dasmint Kernel: 4.13.0-32-generic x86_64 (64 bit gcc: 5.4.0) | |
Desktop: Cinnamon 3.6.7 (Gtk 3.18.9-1ubuntu3.3) dm: lightdm Distro: Linux Mint 18.3 Sylvia | |
Machine: Mobo: ASRock model: K10N78D Bios: American Megatrends v: P1.40 date: 11/20/2009 | |
CPU: Dual core AMD Athlon II X2 245 (-MCP-) cache: 2048 KB | |
flags: (lm nx sse sse2 sse3 sse4a svm) bmips: 11654 | |
clock speeds: max: 2913 MHz 1: 2913 MHz 2: 2913 MHz | |
Graphics: Card: NVIDIA GK208 [GeForce GT 640 Rev. 2] bus-ID: 02:00.0 chip-ID: 10de:1282 | |
Display Server: X.Org 1.18.4 drivers: nvidia (unloaded: fbdev,vesa,nouveau) | |
Resolution: [email protected] | |
GLX Renderer: GeForce GT 640/PCIe/SSE2 GLX Version: 4.5.0 NVIDIA 384.111 Direct Rendering: Yes |
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# Unity | |
*.cginc text | |
*.cs diff=csharp text | |
*.shader text | |
# Unity YAML | |
*.mat merge=unityyamlmerge eol=lf | |
*.anim merge=unityyamlmerge eol=lf | |
*.unity merge=unityyamlmerge eol=lf | |
*.prefab merge=unityyamlmerge eol=lf |
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std = "max" | |
files['.luacheckrc'].global = false | |
unused_args = false | |
globals = { | |
"sys", | |
"go", | |
"gui", | |
"label", | |
"render", |
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// Filename: HttpServer.cs | |
// Author: Benjamin N. Summerton <define-private-public> | |
// License: Unlicense (http://unlicense.org/) | |
using System; | |
using System.IO; | |
using System.Text; | |
using System.Net; | |
using System.Threading.Tasks; |
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## Unity ## | |
*.cs diff=csharp text | |
*.cginc text | |
*.shader text | |
*.mat merge=unityyamlmerge eol=lf | |
*.anim merge=unityyamlmerge eol=lf | |
*.unity merge=unityyamlmerge eol=lf | |
*.prefab merge=unityyamlmerge eol=lf |
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Shader "StandardDoubleSide" | |
{ | |
Properties | |
{ | |
_Color("Color", Color) = (1,1,1,1) | |
_MainTex("Albedo", 2D) = "white" {} | |
_Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5 | |
_Glossiness("Smoothness", Range(0.0, 1.0)) = 0.5 |
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sudo rm -rf /Library/Frameworks/GHC.framework | |
sudo rm -rf /Library/Frameworks/HaskellPlatform.framework | |
sudo rm -rf /Library/Haskell | |
rm -rf .cabal | |
rm -rf .ghc | |
rm -rf ~/Library/Haskell | |
find /usr/bin /usr/local/bin -type l | \ | |
xargs -If sh -c '/bin/echo -n f /; readlink f' | \ | |
egrep '//Library/(Haskell|Frameworks/(GHC|HaskellPlatform).framework)' | \ | |
cut -f 1 -d ' ' > /tmp/hs-bin-links |
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/*/ | |
C++ Garbage Collection Library | |
============================== | |
This is a library to manage memory in C++ programs using a garbage | |
collector. It uses a mark and sweep algorithm. | |
All objects that are to be managed by the collector should be derived | |
from GCObject: |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.