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April 24, 2017 08:07
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emscripten: draw pixels with SDL_UpdateTexture
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| emcc test_pixel.c ^ | |
| -O2 ^ | |
| -s USE_SDL=2 ^ | |
| -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS="[""png""]" ^ | |
| -s USE_SDL_TTF=2 ^ | |
| --preload-file assets ^ | |
| -o test_pixel.html |
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| #include <stdbool.h> | |
| #include <stdint.h> | |
| #include <SDL2/SDL.h> | |
| #include <SDL2/SDL_render.h> | |
| #include <SDL2/SDL_image.h> | |
| #include <SDL/SDL_ttf.h> | |
| #ifdef __EMSCRIPTEN__ | |
| #include <emscripten.h> | |
| #endif | |
| typedef struct display_t { | |
| SDL_Texture *tex; | |
| uint32_t *pixels; | |
| SDL_Rect rect; | |
| } Display; | |
| typedef struct context_t { | |
| SDL_Window *window; | |
| SDL_Renderer *renderer; | |
| Display *display; | |
| } Context; | |
| void Cleanup(Context *pCtx) { | |
| SDL_Log("Cleanup\n"); | |
| if (pCtx->display) { | |
| SDL_DestroyTexture(pCtx->display->tex); | |
| free(pCtx->display->pixels); | |
| free(pCtx->display); | |
| } | |
| if (pCtx->renderer) | |
| SDL_DestroyRenderer(pCtx->renderer); | |
| if (pCtx->window) | |
| SDL_DestroyWindow(pCtx->window); | |
| } | |
| uint32_t CreateWindow(Context *pCtx) { | |
| SDL_Log("CreateWindow\n"); | |
| if (SDL_Init(SDL_INIT_VIDEO) != 0) { | |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init() failed: %s\n", SDL_GetError()); | |
| return -1; | |
| } | |
| SDL_Window *window = | |
| SDL_CreateWindow("sandbox", SDL_WINDOWPOS_UNDEFINED, | |
| SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_SHOWN); | |
| if (window == NULL) { | |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_CreateWindow() failed: %s\n", SDL_GetError()); | |
| return -1; | |
| } | |
| pCtx->window = window; | |
| SDL_Renderer *renderer = SDL_CreateRenderer( | |
| window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); | |
| if (renderer == NULL) { | |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_CreateRenderer() failed: %s\n", SDL_GetError()); | |
| return -1; | |
| } | |
| pCtx->renderer = renderer; | |
| SDL_SetRenderDrawColor(renderer, 255, 255, 230, 255); | |
| return 0; | |
| } | |
| void Display_init(Context *ctx) { | |
| ctx->display = (Display *)malloc(sizeof(Display)); | |
| ctx->display->rect = (SDL_Rect){0,0,64,32}; | |
| uint32_t w = ctx->display->rect.w; | |
| uint32_t h = ctx->display->rect.h; | |
| SDL_Texture *texture = SDL_CreateTexture(ctx->renderer, | |
| SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING, w, h); | |
| if (texture == NULL) { | |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_CreateTexture() failed: %s\n", SDL_GetError()); | |
| } | |
| ctx->display->tex = texture; | |
| // rgba = unsigned byte * 4 = uint32_t | |
| uint32_t *pixels = (uint32_t *)malloc(sizeof(uint32_t) * w * h); | |
| ctx->display->pixels = pixels; | |
| } | |
| void Display_update(Context *ctx) { | |
| uint32_t *pixels = ctx->display->pixels; | |
| if (!pixels) | |
| return; | |
| uint32_t w = ctx->display->rect.w; | |
| uint32_t h = ctx->display->rect.h; | |
| for (uint32_t y = 0; y < h; y++) { | |
| uint32_t *pRow = pixels + (w * y); // pitch | |
| for (uint32_t x = 0; x < w; x++) { | |
| *pRow = 0xFF0000FF; | |
| if (x > 10) { | |
| *pRow = 0xFFFF00FF; | |
| } | |
| if (x > 25) { | |
| *pRow = 0x000FFFFF; | |
| } | |
| pRow++; | |
| } | |
| } | |
| } | |
| void Display_draw(Context *ctx) { | |
| SDL_UpdateTexture(ctx->display->tex, NULL, ctx->display->pixels, 64*sizeof(uint32_t)); | |
| //SDL_RenderCopy(ctx->renderer, ctx->tex1, NULL, &ctx->display->rect); | |
| SDL_Rect r = {0, 0, 64*5, 32*5}; | |
| SDL_RenderCopy(ctx->renderer, ctx->display->tex, NULL, &r); | |
| } | |
| void input(Context *ctx) { | |
| SDL_Event event; | |
| while (SDL_PollEvent(&event)) { | |
| if (event.type == SDL_QUIT) { | |
| printf("call quit\n"); | |
| emscripten_cancel_main_loop(); | |
| Cleanup(ctx); | |
| return; | |
| } | |
| } | |
| } | |
| void loop(void *arg) { | |
| Context *ctx = (Context*)arg; | |
| input(ctx); | |
| SDL_RenderClear(ctx->renderer); | |
| Display_update(ctx); | |
| Display_draw(ctx); | |
| SDL_RenderPresent(ctx->renderer); | |
| } | |
| int main() { | |
| printf("begin\n"); | |
| SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); | |
| // 初期化 | |
| Context ctx = {0}; | |
| CreateWindow(&ctx); | |
| Display_init(&ctx); | |
| // ループ | |
| emscripten_set_main_loop_arg(loop, &ctx, -1, 1/*block*/); | |
| SDL_Log("dont run this code by block."); | |
| Cleanup(&ctx); | |
| return 0; | |
| } |
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