Microsoft Visual C++ 2005 Redistributable Package (x64)
Microsoft Visual C++ 2005 Redistributable Package (x86)
Microsoft Visual C++ 2005 SP1 Redistributable Package (x86)
// _____ __ _ _ | |
///__ \_ _ _ __ ___/ _\ ___ _ __(_)_ __ | |_ | |
// / /\/ | | | '_ \ / _ \ \ / __| '__| | '_ \| __| | |
// / / | |_| | |_) | __/\ \ (__| | | | |_) | |_ | |
// \/ \__, | .__/ \___\__/\___|_| |_| .__/ \__| | |
// |___/|_| |_| | |
//Typescript Cheat Sheet: every syntax feature exemplified | |
//variables are the same as javascript, but can be defined with a type: | |
var myString:string; |
/* ******************************************************************************************* | |
* THE UPDATED VERSION IS AVAILABLE AT | |
* https://github.com/LeCoupa/awesome-cheatsheets | |
* ******************************************************************************************* */ | |
// 0. Synopsis. | |
// http://nodejs.org/api/synopsis.html | |
// The most up to date version is available | |
// on GitHub: https://github.com/meziantou/Meziantou.Framework/tree/master/src/Meziantou.Framework.Win32.CredentialManager | |
// NuGet package: https://www.nuget.org/packages/Meziantou.Framework.Win32.CredentialManager/ | |
using System; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Runtime.InteropServices; | |
using System.Text; | |
using Microsoft.Win32.SafeHandles; |
When the directory structure of your Node.js application (not library!) has some depth, you end up with a lot of annoying relative paths in your require calls like:
const Article = require('../../../../app/models/article');
Those suck for maintenance and they're ugly.
// Just before switching jobs: | |
// Add one of these. | |
// Preferably into the same commit where you do a large merge. | |
// | |
// This started as a tweet with a joke of "C++ pro-tip: #define private public", | |
// and then it quickly escalated into more and more evil suggestions. | |
// I've tried to capture interesting suggestions here. | |
// | |
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_, | |
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant, |
#!/bin/bash | |
# Start Zenity (might not be installed by default) as a bash coprocess | |
coproc zenity --progress --pulsate --title='Testing' --text='Starting up...' | |
z1=${COPROC[1]} | |
# Update Zenity... | |
sleep 2s | |
echo 33 >&$z1 | |
echo '#One third done...' >&$z1 |
#!/bin/sh | |
### | |
# SOME COMMANDS WILL NOT WORK ON macOS (Sierra or newer) | |
# For Sierra or newer, see https://github.com/mathiasbynens/dotfiles/blob/master/.macos | |
### | |
# Alot of these configs have been taken from the various places | |
# on the web, most from here | |
# https://github.com/mathiasbynens/dotfiles/blob/5b3c8418ed42d93af2e647dc9d122f25cc034871/.osx |
namespace SHOpenFolderAndSelectItems | |
{ | |
using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Runtime.CompilerServices; | |
using System.Runtime.InteropServices; | |
using System.Runtime.InteropServices.ComTypes; |