Machine Learning Development Environment refers to the suite of tools, infrastructure, and processes that facilitate the development, testing, deployment, and maintenance of machine learning models.
import hazelcast | |
import openai | |
# Start the Hazelcast Client and connect to an already running Hazelcast Cluster on 127.0.0.1 | |
client = hazelcast.HazelcastClient() | |
# Get a Distributed Map called "inputs" | |
inputs_map = client.get_map("inputs").blocking() | |
# Function to handle incoming user input | |
def handle_input(input_string): |
CLOMonitor.io is a great dashboard for checking your project's progress. It reruns once an hour if repository changes are detected.
If you would like to review or modify the checks that are being made for your project, check out the CNCF configuration file for CLOMonitor.io: https://github.com/cncf/clomonitor/blob/main/data/cncf.yaml
This YAML file will specify which projects are checked, which repos are considered as part of each project, and which subset of checks are executed for each repo.
Within one hour, design and implement the behavior of a microwave oven.
It has a numeric keypad and a START button. You are responsible for the logic triggered when any of these buttons is pressed.
- Pressing a numeric key sends your code one digit.
- Pressing START tells your code to start "cooking".
This microwave is not fancy. It cannot be stopped or paused once started. Input cannot be cleared. There is no “quick cook” option.
import csv | |
## Player Weapons | |
################# | |
# 2h Weapons Note! | |
# two-handed weapons disable usage of the multi-tool (grapple, interact, repair, etc) | |
# Melee weapons are special two-handed weapons that specialize in ship DEFENSE |
anchors: | |
tf_init: &tf_init | | |
terraform init -lock=false \ | |
-backend-config="resource_group_name=terraform" \ | |
-backend-config="key=${{ env.TF_BACKEND_KEY }}" \ | |
-backend-config="access_key=${{ secrets.TF_BACKEND_ACCESS_KEY }}" \ | |
-backend-config="storage_account_name=${{ secrets.TF_BACKEND_SA }}" | |
setup_backend_key: &setup_backend_key "githubdeployment.${{ github.event.inputs.environment }}.aks_setup.terraform.tfstate" | |
configure_backend_key: &configure_backend_key "githubdeployment.${{ github.event.inputs.environment }}.aks_configure.terraform.tfstate" |
import random | |
class deck_builder(): | |
suit = [ | |
"A", "K", "Q", "J", | |
"10", "9", "8", | |
"7", "6", "5", | |
"4", "3", "2" | |
] |
import requests | |
from bs4 import BeautifulSoup, element | |
class Fetcher(): | |
def __init__(self, base, endpoint=None): | |
self.base = base | |
self.endpoint = endpoint | |
def url(self): |
--- | |
# | |
# Settings Parameter Names for the Filecloud Admin API | |
# For reference: | |
# https://medium.com/@eddieknight_1896/filecloud-api-getting-started-56b1ec25e3c2 | |
# https://www.getfilecloud.com/apidocs/fcadmin/adminapi/doc/index.html#api-Settings_Related_API | |
# | |
admin_settings: | |
# Server Settings | |
- TONIDOCLOUD_SERVICENAME |
using UnityEngine; | |
using System.Collections.Generic; | |
using UnityEditor; | |
public class CloneGameObject : ScriptableWizard | |
{ | |
public GameObject firstObjectToClone; | |
public GameObject secondObjectToClone; | |
public GameObject parentObjectForClones; | |
public int xCount = 1; |