I never really liked the way pointers are declared in C/C++:
int *a, *b, *c; // a, b and c are pointers to int
The reason is that I am used to reading variable declarations as MyType myVar1, myVar2, myVar3; and I always read “int*” as the type “integer pointer”�. I therefore wanted the following
int* a, b, c; // a is a pointer to int, b and c are ints
to mean that a, b and c all were of type int*, i.e. pointers to int. and I therefore found it slightly annoying to repeat the asterisk for every variable. This also meant that the symbol * had two slightly different meanings to me: (1) It declares a pointer or (2) it dereferences a pointer. I usually don't declare a whole lot of pointers in one line, but still, this is a (minor) annoyance I have briefly discussed with few fellow programmers over the years. Today I started reading C Traps and Pitfalls by Andrew Koenig and after reading one sentence, in chapter two, the pointer declaration syntax suddenly makes – at least some – sense:
[…] Analogously,
float *pf;
means that *pf is a float and therefore that pf is a pointer to a float.
Of course! If we instead of looking at it as a variable a of type int*, read it as *a – i.e. “a dereferenced” –� it makes sense. That is indeed an int, and that also means that * always means “dereference”�.
Whatever gets you through the day. I personally always need the * next to the variable so there's no mistaken what it is. I also, always try to prefix my pointer variables with "p" so that I know what I'm working with later. It's just a matter of style really. I see it both ways in code and always cringe when it's moved away from the variable.