Created
July 20, 2017 18:41
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# RenderDoc Python scripts, powered by IronPython 2.7.4.1000 | |
# The 'pyrenderdoc' object is the Core class instance. | |
# The 'renderdoc' module is available, as the matching namespace in C# | |
from collections import defaultdict | |
lastDraw = pyrenderdoc.CurDrawcalls[len(pyrenderdoc.CurDrawcalls) - 1] | |
draws = [] | |
for eventID in range(0, lastDraw.eventID): # lastDraw.eventID | |
curdraw = pyrenderdoc.GetDrawcall(eventID) | |
if curdraw == None: | |
continue | |
draws.append(curdraw) | |
_width = 1536 | |
_height = 864 | |
last_frame_sources = set() | |
last_frame_targets = set() | |
unique_nodes = set() | |
ordered_nodes = [] | |
main_draw_path = [] | |
textures = {} | |
depths = [] | |
numdraws = defaultdict(int) | |
dot_file = open("C:/Users/rpottorff/game.dot", 'w') | |
dot_file.write("digraph G { graph[splines=ortho];\n") | |
prev_node = "start" | |
last_node_name = prev_node | |
for i, curdraw in enumerate(draws): | |
pyrenderdoc.SetEventID(None, curdraw.eventID) | |
this_frame_sources = set() | |
this_frame_targets = set() | |
node_name = curdraw.eventID | |
pyrenderdoc.CurPipelineState.GetOutputTargets() | |
out_edges = [] | |
out_edges = [o.Id for o in pyrenderdoc.CurPipelineState.GetOutputTargets() if str(o.Id) != "0"] | |
#out_edges += [pyrenderdoc.CurPipelineState.GetDepthTarget().Id] if str(pyrenderdoc.CurPipelineState.GetDepthTarget().Id) != "0" else [] | |
if str(pyrenderdoc.CurPipelineState.GetDepthTarget().Id) != "0": | |
depths.append(str(pyrenderdoc.GetTexture(pyrenderdoc.CurPipelineState.GetDepthTarget().Id).name)) | |
in_edges =[] | |
for x in [x for x in pyrenderdoc.CurPipelineState.GetReadOnlyResources(renderdoc.ShaderStageType.Pixel) if str(x.Value[0].Id) != "0"]: | |
if str(x.Value[0].Id) != "0" and pyrenderdoc.GetTexture(x.Value[0].Id) is not None: | |
if str(pyrenderdoc.GetTexture(x.Value[0].Id).name) not in depths: | |
in_edges += [x.Value[0].Id] | |
has_targets = False | |
for n in out_edges: | |
tex = pyrenderdoc.GetTexture(n) | |
if tex and tex.width == _width and tex.height == _height: | |
textures[str(tex.name)] = tex | |
this_frame_targets.add(str(tex.name)) | |
for n in in_edges: | |
tex = pyrenderdoc.GetTexture(n) | |
if tex and tex.width == _width and tex.height == _height: | |
textures[str(tex.name)] = tex | |
this_frame_sources.add(str(tex.name)) | |
if this_frame_targets == last_frame_targets and this_frame_sources == last_frame_sources: | |
numdraws[str(last_node_name)] += 1 | |
continue; | |
last_node_name = str(node_name) | |
for n in this_frame_targets: | |
unique_nodes.add(n) | |
dot_file.write("\"%s\" -> \"%s\" [color=blue]; \n" % (node_name, n)) | |
last_frame_sources = this_frame_sources | |
last_frame_targets = this_frame_targets | |
for n in this_frame_sources: | |
unique_nodes.add(n) | |
dot_file.write("\"%s\" -> \"%s\" [color=green]; \n" % (n, node_name)) | |
unique_nodes.add(str(node_name)) | |
ordered_nodes.append(str(node_name)) | |
unique_nodes.add(str(node_name)) | |
main_draw_path.append((prev_node, node_name)) | |
prev_node = node_name | |
for i, n in enumerate(unique_nodes): | |
style = "" if n != "Serialised Swap Chain Buffer" else "[color=lightgreen,style=filled]" | |
style = "[color=lightblue,style=filled]" if n == ordered_nodes[0] else style | |
if n in textures.keys(): | |
texsave = renderdoc.TextureSave() | |
texsave.destType = renderdoc.FileType.PNG | |
texsave.id = textures[n].ID | |
texsave.sample.mapToArray = False | |
texsave.sample.sampleIndex = 0 | |
texsave.slice.sliceIndex = 0 | |
texsave.slice.slicesAsGrid = False | |
texsave.slice.sliceGridWidth = 1 | |
texsave.slice.cubeCruciform = False | |
texsave.mip = 0 | |
texsave.comp.blackPoint = 0.0 | |
texsave.comp.whitePoint = 1.0 | |
texsave.alpha = renderdoc.AlphaMapping.Discard | |
if n in depths: | |
texsave.comp.whitePoint = 0.15 | |
texsave.channelExtract = 0 | |
pyrenderdoc.Renderer.Invoke(lambda x: x.SaveTexture(texsave, "C:\\Users\\rpottorff\\" + n + ".png")) | |
style = '[width=2,height=2,fixedsize=true,image="C:\\\\Users\\\\rpottorff\\\\' + n + '.png",labelloc=b]' | |
if n in numdraws.keys(): | |
style = '[label="' + n + '(' + str(numdraws[n]) + ')"]' | |
dot_file.write("\"%s\" %s;\n" % (n, style)) | |
dot_file.write("subgraph cluster_0 { graph[style=invis];\n"); | |
for node_name, next_node_name in main_draw_path: | |
dot_file.write("\"%s\" -> \"%s\" [style=invis]; \n" % (node_name, next_node_name)) | |
dot_file.write("}\n") | |
dot_file.write("}") | |
dot_file.close() | |
print("done") |
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this was quick-and-dirty research code, so it is far from even remotely reasonable