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g.co, Google's official URL shortcut (update: or Google Workspace's domain verification, see bottom), is compromised. People are actively having their Google accounts stolen.

Someone just tried the most sophisticated phishing attack I've ever seen. I almost fell for it. My mind is a little blown.

  1. Someone named "Chloe" called me from 650-203-0000 with Caller ID saying "Google". She sounded like a real engineer, the connection was super clear, and she had an American accent. Screenshot.

  2. They said that they were from Google Workspace and someone had recently gained access to my account, which they had blocked. They asked me if I had recently logged in from Frankfurt, Germany and I said no.

  3. I asked if they can confirm this is Google calling by emailing me from a Google email and they said sure and sent me this email and told me to look for a case number in it, which I saw in

@pervognsen
pervognsen / shift_dfa.md
Last active January 19, 2025 23:09
Shift-based DFAs

A traditional table-based DFA implementation looks like this:

uint8_t table[NUM_STATES][256]

uint8_t run(const uint8_t *start, const uint8_t *end, uint8_t state) {
    for (const uint8_t *s = start; s != end; s++)
        state = table[state][*s];
    return state;
}
@zeux
zeux / clang27.md
Last active January 27, 2024 11:45
How does clang 2.7 hold up in 2021?

A friend recently learned about Proebsting's law and mentioned it to me off hand. I knew about the law's existence but I never really asked myself - do I believe in it?

For people who aren't aware, Proebsting's law states:

Compiler Advances Double Computing Power Every 18 Years

Which is to say, if you upgrade your compiler every 18 years, you would expect on average your code to double in performance on the same hardware.

Let's C about this

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active February 16, 2025 01:13
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@aparrish
aparrish / understanding-word-vectors.ipynb
Last active March 13, 2025 08:52
Understanding word vectors: A tutorial for "Reading and Writing Electronic Text," a class I teach at ITP. (Python 2.7) Code examples released under CC0 https://creativecommons.org/choose/zero/, other text released under CC BY 4.0 https://creativecommons.org/licenses/by/4.0/
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@yossorion
yossorion / what-i-wish-id-known-about-equity-before-joining-a-unicorn.md
Last active March 1, 2025 08:27
What I Wish I'd Known About Equity Before Joining A Unicorn

What I Wish I'd Known About Equity Before Joining A Unicorn

Disclaimer: This piece is written anonymously. The names of a few particular companies are mentioned, but as common examples only.

This is a short write-up on things that I wish I'd known and considered before joining a private company (aka startup, aka unicorn in some cases). I'm not trying to make the case that you should never join a private company, but the power imbalance between founder and employee is extreme, and that potential candidates would

@manigandham
manigandham / rich-text-html-editors.md
Last active November 14, 2024 09:30
Rich text / HTML editors and frameworks

Strictly Frameworks

Abstracted Editors

These use separate document structures instead of HTML, some are more modular libraries than full editors

@lavalamp
lavalamp / The Three Go Landmines.markdown
Last active February 28, 2025 12:54
Golang landmines

There are three easy to make mistakes in go. I present them here in the way they are often found in the wild, not in the way that is easiest to understand.

All three of these mistakes have been made in Kubernetes code, getting past code review at least once each that I know of.

  1. Loop variables are scoped outside the loop.

What do these lines do? Make predictions and then scroll down.

func print(pi *int) { fmt.Println(*pi) }
@smhanov
smhanov / dawg.py
Last active February 15, 2025 17:51
Use a DAWG as a map
#!/usr/bin/python3
# By Steve Hanov, 2011. Released to the public domain.
# Please see http://stevehanov.ca/blog/index.php?id=115 for the accompanying article.
#
# Based on Daciuk, Jan, et al. "Incremental construction of minimal acyclic finite-state automata."
# Computational linguistics 26.1 (2000): 3-16.
#
# Updated 2014 to use DAWG as a mapping; see
# Kowaltowski, T.; CL. Lucchesi (1993), "Applications of finite automata representing large vocabularies",
# Software-Practice and Experience 1993
@tsiege
tsiege / The Technical Interview Cheat Sheet.md
Last active March 12, 2025 19:23
This is my technical interview cheat sheet. Feel free to fork it or do whatever you want with it. PLEASE let me know if there are any errors or if anything crucial is missing. I will add more links soon.

ANNOUNCEMENT

I have moved this over to the Tech Interview Cheat Sheet Repo and has been expanded and even has code challenges you can run and practice against!






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